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fix(server_openvr): Calculate velocities for skeleton-based controllers #2416

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31 changes: 24 additions & 7 deletions alvr/server_openvr/cpp/alvr_server/Controller.cpp
Original file line number Diff line number Diff line change
Expand Up @@ -220,7 +220,7 @@ void Controller::SetButton(uint64_t id, FfiButtonValue value) {
}
}

bool Controller::onPoseUpdate(float predictionS, FfiHandData handData) {
bool Controller::onPoseUpdate(uint64_t targetTimestampNs, float predictionS, FfiHandData handData) {
if (this->object_id == vr::k_unTrackedDeviceIndexInvalid) {
return false;
}
Expand Down Expand Up @@ -284,18 +284,35 @@ bool Controller::onPoseUpdate(float predictionS, FfiHandData handData) {
pose.vecPosition[1] = p[1];
pose.vecPosition[2] = p[2];

pose.vecVelocity[0] = 0;
pose.vecVelocity[1] = 0;
pose.vecVelocity[2] = 0;
// If possible, use the last stored m_pose and timestamp
// to calculate the velocities of the current pose.
double linearVelocity[3] = { 0.0, 0.0, 0.0 };
vr::HmdVector3d_t angularVelocity = { 0.0, 0.0, 0.0 };

pose.vecAngularVelocity[0] = 0;
pose.vecAngularVelocity[1] = 0;
pose.vecAngularVelocity[2] = 0;
if (m_pose.poseIsValid) {
double dt = ((double)targetTimestampNs - (double)m_poseTargetTimestampNs) / NS_PER_S;

if (dt > 0.0) {
linearVelocity[0] = (pose.vecPosition[0] - m_pose.vecPosition[0]) / dt;
linearVelocity[1] = (pose.vecPosition[1] - m_pose.vecPosition[1]) / dt;
linearVelocity[2] = (pose.vecPosition[2] - m_pose.vecPosition[2]) / dt;
angularVelocity = AngularVelocityBetweenQuats(m_pose.qRotation, pose.qRotation, dt);
}
}

pose.vecVelocity[0] = linearVelocity[0];
pose.vecVelocity[1] = linearVelocity[1];
pose.vecVelocity[2] = linearVelocity[2];

pose.vecAngularVelocity[0] = angularVelocity.v[0];
pose.vecAngularVelocity[1] = angularVelocity.v[1];
pose.vecAngularVelocity[2] = angularVelocity.v[2];
}

pose.poseTimeOffset = predictionS;

m_pose = pose;
m_poseTargetTimestampNs = targetTimestampNs;

vr::VRServerDriverHost()->TrackedDevicePoseUpdated(
this->object_id, pose, sizeof(vr::DriverPose_t)
Expand Down
3 changes: 2 additions & 1 deletion alvr/server_openvr/cpp/alvr_server/Controller.h
Original file line number Diff line number Diff line change
Expand Up @@ -37,7 +37,7 @@ class Controller : public TrackedDevice, public vr::ITrackedDeviceServerDriver {

void SetButton(uint64_t id, FfiButtonValue value);

bool onPoseUpdate(float predictionS, FfiHandData handData);
bool onPoseUpdate(uint64_t targetTimestampNs, float predictionS, FfiHandData handData);

void GetBoneTransform(bool withController, vr::VRBoneTransform_t outBoneTransform[]);

Expand All @@ -54,6 +54,7 @@ class Controller : public TrackedDevice, public vr::ITrackedDeviceServerDriver {
vr::EVRSkeletalTrackingLevel m_skeletonLevel;

vr::DriverPose_t m_pose;
uint64_t m_poseTargetTimestampNs;

// These variables are used for controller hand animation
// todo: move to rust
Expand Down
11 changes: 11 additions & 0 deletions alvr/server_openvr/cpp/alvr_server/Utils.h
Original file line number Diff line number Diff line change
Expand Up @@ -27,6 +27,7 @@
#include "openvr_driver.h"

const float DEG_TO_RAD = (float)(M_PI / 180.);
const double NS_PER_S = 1000000000.0;

// Get elapsed time in us from Unix Epoch
inline uint64_t GetTimestampUs() {
Expand Down Expand Up @@ -163,6 +164,16 @@ Slerp(vr::HmdQuaternionf_t& q1, vr::HmdQuaternionf_t& q2, double lambda) {
}
}

// Sourced from https://mariogc.com/post/angular-velocity-quaternions/
inline vr::HmdVector3d_t AngularVelocityBetweenQuats(
const vr::HmdQuaternion_t& q1, const vr::HmdQuaternion_t& q2, double dt
) {
double r = (2.0f / dt);
return { (q1.w * q2.x - q1.x * q2.w - q1.y * q2.z + q1.z * q2.y) * r,
(q1.w * q2.y + q1.x * q2.z - q1.y * q2.w - q1.z * q2.x) * r,
(q1.w * q2.z - q1.x * q2.y + q1.y * q2.x - q1.z * q2.w) * r };
}
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#ifdef _WIN32
typedef void(WINAPI* RtlGetVersion_FUNC)(OSVERSIONINFOEXW*);

Expand Down
14 changes: 10 additions & 4 deletions alvr/server_openvr/cpp/alvr_server/alvr_server.cpp
Original file line number Diff line number Diff line change
Expand Up @@ -417,21 +417,27 @@ void SetTracking(
}

if (g_driver_provider.left_hand_tracker) {
g_driver_provider.left_hand_tracker->onPoseUpdate(controllerPoseTimeOffsetS, leftHandData);
g_driver_provider.left_hand_tracker->onPoseUpdate(
targetTimestampNs, controllerPoseTimeOffsetS, leftHandData
);
}

if (g_driver_provider.left_controller) {
g_driver_provider.left_controller->onPoseUpdate(controllerPoseTimeOffsetS, leftHandData);
g_driver_provider.left_controller->onPoseUpdate(
targetTimestampNs, controllerPoseTimeOffsetS, leftHandData
);
}

if (g_driver_provider.right_hand_tracker) {
g_driver_provider.right_hand_tracker->onPoseUpdate(
controllerPoseTimeOffsetS, rightHandData
targetTimestampNs, controllerPoseTimeOffsetS, rightHandData
);
}

if (g_driver_provider.right_controller) {
g_driver_provider.right_controller->onPoseUpdate(controllerPoseTimeOffsetS, rightHandData);
g_driver_provider.right_controller->onPoseUpdate(
targetTimestampNs, controllerPoseTimeOffsetS, rightHandData
);
}

if (Settings::Instance().m_enableBodyTrackingFakeVive) {
Expand Down
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