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cls_SliceTexture
Almar Klein edited this page Jun 1, 2017
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Inherits from BaseTexture.
A slice texture is a 2D texture of a 3D data volume. It enables visualizing 3D data without the need for glsl renderering (and can therefore be used on older systems.
The SliceTexture class implements the following properties:
axis, edgeColor, edgeColor2, index
The axis of the slice in the volume to display.
The color of the edge of the slice (can be None).
The color of the edge of the slice when interacting.
The index of the slice in the volume to display.