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cls_MouseEvent
Inherits from BaseEvent.
A MouseEvent is an event for things that happen with the mouse.
The MouseEvent class implements the following properties:
absx, absy, button, x, x2d, y, y2d
The MouseEvent class implements the following methods:
Set
The absolute x position in screen coordinates when the event happened.
The absolute y position in screen coordinates when the event happened.
The The mouse button that was pressed, 0=none, 1=left, 2=right.
The x position in screen coordinates relative to the owning object when the event happened. (For Wobjects, relative to the Axes.)
The x position in 2D world coordinates when the event happened. This is only valid when the used camera is 2D.
The y position in screen coordinates relative to the owning object when the event happened. (For Wobjects, relative to the Axes.)
The y position in 2D world coordinates when the event happened. This is only valid when the used camera is 2D.
Set the event properties before firing it.