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Interaction - Add crew status check for some vehicle interactions #9637
Interaction - Add crew status check for some vehicle interactions #9637
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Not exactly related but we should update common
FUNC(isAwake)
to do this lifeState check instead, methinks. These are getting bad for readabilityThere was a problem hiding this comment.
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Generally speaking, I think we should change
_unit getVariable ["ACE_isUnconscious", false]
tolifeState
(orEFUNC(common,isAwake)
, if we update it as per your suggestion) wherever possible.There was a problem hiding this comment.
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Agreed.