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Change requests/cleanup definitions (#497)
* updated simulated hand controller pose type from class to struct removed allocators each frame when lerping between two poses misc formatting * updated sdk checkout * asset organization * updated wmr checkout * updated lumin commit * Moved stopwatch utility
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Submodule Lumin
updated
from 06e583 to 886407
Submodule Oculus
updated
from 286a82 to e10c75
Submodule SDK
updated
from 934642 to 891614
Submodule WindowsMixedReality
updated
from e70709 to 8f6747
2 changes: 1 addition & 1 deletion
2
...iders/Controllers/Hands/HandBoundsMode.cs → ...tions/Controllers/Hands/HandBoundsMode.cs
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14 changes: 6 additions & 8 deletions
14
...oviders/Controllers/Hands/HandMeshData.cs → ...nitions/Controllers/Hands/HandMeshData.cs
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2 changes: 1 addition & 1 deletion
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...rs/Controllers/Hands/TrackedHandBounds.cs → ...ns/Controllers/Hands/TrackedHandBounds.cs
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...ers/Controllers/Hands/TrackedHandJoint.cs → ...ons/Controllers/Hands/TrackedHandJoint.cs
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