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added logic for article for classnames #24

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Jul 29, 2024
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6 changes: 5 additions & 1 deletion Craftimizer/Windows/RecipeNote.cs
Original file line number Diff line number Diff line change
Expand Up @@ -503,7 +503,11 @@ private void DrawCharacterStats()
break;
case CraftableStatus.WrongClassJob:
{
ImGuiUtils.TextCentered($"You are not a {RecipeData.ClassJob.GetName().ToLowerInvariant()}.");
var fullClassName = RecipeData.ClassJob.GetName().ToLowerInvariant();
var classArticle = "a";
if (fullClassName == "Alchemist" || fullClassName == "Armorer")
classArticle = "an";
ImGuiUtils.TextCentered($"You are not {classArticle} {fullClassName}.");
var gearsetId = GetGearsetForJob(RecipeData.ClassJob);
if (gearsetId.HasValue)
{
Expand Down