Skip to content

Actions: V-Sekai/godot

🏁 Windows Builds

Actions

Loading...
Loading

Show workflow options

Create status badge

Loading
49 workflow runs
49 workflow runs

Filter by Event

Filter by Status

Filter by Branch

Filter by Actor

Add WMF video playing with multi VideoPlayer sync (audio control isn'…
🏁 Windows Builds #7044: Commit dd7f06b pushed by fire
October 23, 2024 20:49 9m 12s archived/3.5-wmf
October 23, 2024 20:49 9m 12s
Add WMF video playing with multi VideoPlayer sync (audio control isn'…
🏁 Windows Builds #7043: Commit e6f15f2 pushed by fire
October 23, 2024 20:49 3m 9s archived/wmf
October 23, 2024 20:49 3m 9s
Reverse order so that the cubic slerp doesn't wobble.
🏁 Windows Builds #7042: Commit 78c2765 pushed by fire
July 10, 2024 02:17 4m 28s archive/quat-sqlerp
July 10, 2024 02:17 4m 28s
get_render_target_texture for openvr.
🏁 Windows Builds #7040: Commit 5e9d0c3 pushed by fire
July 10, 2024 02:17 2m 41s archive/openvr-render-server
July 10, 2024 02:17 2m 41s
Change LinuxBSD's shell_open to work on additional calls
🏁 Windows Builds #7039: Commit 40e1f6b pushed by fire
July 10, 2024 02:17 2m 11s archive/linux_bsd_shell_open
July 10, 2024 02:17 2m 11s
Update glTF2 to use doubles.
🏁 Windows Builds #7037: Commit 66a0095 pushed by fire
July 10, 2024 02:16 1m 15s archive/vector-double
July 10, 2024 02:16 1m 15s
Allow generating extension api headless.
🏁 Windows Builds #7034: Commit b6629c7 pushed by fire
July 6, 2024 17:32 1m 31s archive/extension-api
July 6, 2024 17:32 1m 31s
Cleanup on destruction.
🏁 Windows Builds #7033: Commit dcaf77d pushed by fire
July 6, 2024 17:32 1m 15s archive/curl
July 6, 2024 17:32 1m 15s
gltf2 export align chunks to follow spec. WIP.
🏁 Windows Builds #7032: Commit 83d3337 pushed by fire
July 6, 2024 17:31 1m 42s archive/gltf-align-chunks
July 6, 2024 17:31 1m 42s
Make audio buffer size configurable
🏁 Windows Builds #7031: Commit 9fcb301 pushed by fire
July 6, 2024 17:31 49s archive/mix-buffer-settings-4.x
July 6, 2024 17:31 49s
Restore editor screenshot.
🏁 Windows Builds #7028: Commit 91c0147 pushed by fire
June 19, 2024 15:29 2h 3m 38s archive/editor-screenshot
June 19, 2024 15:29 2h 3m 38s
Commit missing clang rule changes
🏁 Windows Builds #7026: Commit aed4f46 pushed by fire
June 19, 2024 15:27 2h 4m 16s archive/fix-node-add2
June 19, 2024 15:27 2h 4m 16s
Add check to TextureLayered set_flags method to not set the flags on …
🏁 Windows Builds #7025: Commit f73f862 pushed by fire
June 19, 2024 15:27 2h 3m 26s archive/flag_bind_fix
June 19, 2024 15:27 2h 3m 26s
i18n: Sync translations with Weblate
🏁 Windows Builds #7024: Commit 94a0fc4 pushed by fire
June 19, 2024 15:27 2h 3m 59s archive/audio_effect_capture_3.2
June 19, 2024 15:27 2h 3m 59s
backport improvement skeleton
🏁 Windows Builds #7023: Commit 2b019fb pushed by fire
June 19, 2024 15:27 2h 3m 12s archive/improve_skeleton_for_vrm
June 19, 2024 15:27 2h 3m 12s
Switch to Godot 3.2.4 threading model
🏁 Windows Builds #7022: Commit f61a1d3 pushed by fire
June 19, 2024 15:26 2h 2m 11s archive/vr_fixes
June 19, 2024 15:26 2h 2m 11s
Fix formatting
🏁 Windows Builds #7020: Commit c85b1dc pushed by fire
June 19, 2024 15:26 2h 2m 5s archive/require_shader_3.2
June 19, 2024 15:26 2h 2m 5s