Releases: TheBoneJarmer/TiledCS
Parallax support and property type enum
In this release I added more support for the parallax x and y properties for all layers. I also replaced the TiledProperty.type
string with an enum called TiledPropertyType
(original huh).
Small fix
In this patch I added missing xml comments in the TiledModels class and added support for the tileset's tile offset. Also, I finally got rid of the obsolete method GetSourceVector. Instead, anyone should be using the GetSourceRect method.
3.2.0
Some improvements and fixes here and there and added opacity support for layers.
3.1.0
In this release I added support for infinite layers and some fixes and improvements here and there. Nothing too fancy but I think it will help for sure.
3.0.0
In this release I added support for tile objects created by the tileset collision editor as well as support for the parallax origin for both maps and layers. Also I made sure the project is compatible with Tiles version 1.8.4.
Support for shapes
Another small release. This one adds support for polygons, points and circles.
Float parse fix
This release contains a small bugfix for parsing floating point numbers. This may or may not used to work for you depending on your region and what decimal separator symbol was being used. But this change, done by @NedoProgrammer, fixes that issue.
More support
In this release I added missing support for lots of more stuff. Things that were not supported but are amongst the things that are now are:
- Layer groups
- Image layers
- Layer tint
- Layer offset
- ...
2.3.0
- Added support file layer properties
- Added support for object gids
Base64 support and some bug fixes
- Added Base64 support
- Fixed bug with layer visibility