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GameDB: Various fixes #10575

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Jan 8, 2024
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52 changes: 22 additions & 30 deletions bin/resources/GameIndex.yaml
Original file line number Diff line number Diff line change
Expand Up @@ -2025,9 +2025,10 @@ SCAJ-30005:
halfPixelOffset: 2 # Corrects fullscreen bloom misalignment.
SCAJ-30006:
name: "Gran Turismo 4"
region: "NTSC-Unk"
clampModes:
vuClampMode: 2 # Text in GT mode works.
region: "NTSC-J"
roundModes:
eeRoundMode: 3 # Using chop for both normal+div fixes crash in B5 license test.
eeDivRoundMode: 3 # See above.
gsHWFixes:
mipmap: 2 # Mipmap + trilinear, improves ground textures to match sw renderer.
trilinearFiltering: 1
Expand All @@ -2046,20 +2047,22 @@ SCAJ-30006:
- "SCPS-55007"
SCAJ-30007:
name: "Gran Turismo 4"
region: "NTSC-Unk"
region: "NTSC-C"
compat: 5
clampModes:
vuClampMode: 2 # Text in GT mode works.
roundModes:
eeRoundMode: 3 # Using chop for both normal+div fixes crash in B5 license test.
eeDivRoundMode: 3 # See above.
gsHWFixes:
mipmap: 2 # Mipmap + trilinear, improves ground textures to match sw renderer.
trilinearFiltering: 1
halfPixelOffset: 4 # Fixes weird edge shadows and depth bleed which happens on the edge as well.
getSkipCount: "GSC_PolyphonyDigitalGames" # Fixes post processing.
SCAJ-30008:
name: "Gran Turismo 4 [PS2 The Best]"
region: "NTSC-Unk"
clampModes:
vuClampMode: 2 # Text in GT mode works.
region: "NTSC-C"
roundModes:
eeRoundMode: 3 # Using chop for both normal+div fixes crash in B5 license test.
eeDivRoundMode: 3 # See above.
gsHWFixes:
mipmap: 2 # Mipmap + trilinear, improves ground textures to match sw renderer.
trilinearFiltering: 1
Expand Down Expand Up @@ -5188,8 +5191,6 @@ SCES-53285:
SCES-53286:
name: "Jak X - Combat Racing"
region: "PAL-M7"
gameFixes:
- InstantDMAHack # Fixes bad IPU DMA timing.
gsHWFixes:
roundSprite: 1 # Fix lines in the sky.
autoFlush: 2 # Fixes lighting.
Expand Down Expand Up @@ -10489,8 +10490,6 @@ SCUS-97429:
name: "Jak X - Combat Racing"
region: "NTSC-U"
compat: 5
gameFixes:
- InstantDMAHack # Fixes bad IPU DMA timing.
gsHWFixes:
roundSprite: 1 # Fix lines in the sky.
autoFlush: 2 # Fixes lighting.
Expand Down Expand Up @@ -10771,8 +10770,6 @@ SCUS-97485:
SCUS-97486:
name: "Jak X - Combat Racing [Regular Demo]"
region: "NTSC-U"
gameFixes:
- InstantDMAHack # Fixes bad IPU DMA timing.
gsHWFixes:
roundSprite: 1 # Fix lines in the sky.
autoFlush: 2 # Fixes lighting.
Expand All @@ -10795,8 +10792,6 @@ SCUS-97488:
name: "Jak X - Combat Racing [Public Beta v.1]"
region: "NTSC-U"
compat: 5
gameFixes:
- InstantDMAHack # Fixes bad IPU DMA timing.
gsHWFixes:
roundSprite: 1 # Fix lines in the sky.
autoFlush: 2 # Fixes lighting.
Expand Down Expand Up @@ -11133,8 +11128,6 @@ SCUS-97572:
SCUS-97574:
name: "Jak X - Combat Racing [Greatest Hits]"
region: "NTSC-U"
gameFixes:
- InstantDMAHack # Fixes bad IPU DMA timing.
gsHWFixes:
roundSprite: 1 # Fix lines in the sky.
autoFlush: 2 # Fixes lighting.
Expand Down Expand Up @@ -21015,7 +21008,6 @@ SLES-53523:
minimumBlendingLevel: 3 # Fixes broken light and shadow rendering.
mipmap: 2 # Mipmap + trilinear, improves ground textures and water textures and reflections.
trilinearFiltering: 1
textureInsideRT: 1 # Fixes rainbow artifacting around edges of screen.
halfPixelOffset: 2 # Fixes misalgined bloom.
autoFlush: 2 # Fixes missing bloom intensity and alignment.
SLES-53524:
Expand Down Expand Up @@ -21293,6 +21285,7 @@ SLES-53561:
clampModes:
eeClampMode: 3 # Fixes the inability to take the bottle in the trophy case in Chapter 2: Hattrick vs Galloway.
gsHWFixes:
recommendedBlendingLevel: 2 # Fixes door transitions.
halfPixelOffset: 4 # Reduces ghosting.
roundSprite: 2 # Reduces ghosting.
SLES-53563:
Expand Down Expand Up @@ -21544,7 +21537,6 @@ SLES-53647:
minimumBlendingLevel: 3 # Fixes broken light and shadow rendering.
mipmap: 2 # Mipmap + trilinear, improves ground textures and water textures and reflections.
trilinearFiltering: 1
textureInsideRT: 1 # Fixes rainbow artifacting around edges of screen.
halfPixelOffset: 2 # Fixes misalgined bloom.
autoFlush: 2 # Fixes missing bloom intensity and alignment.
SLES-53651:
Expand Down Expand Up @@ -25719,8 +25711,6 @@ SLES-55170:
SLES-55172:
name: "Code Lyoko - Quest for Infinity"
region: "PAL-M4"
roundModes:
eeDivRoundMode: 1 # Fixes missing texts on in-game textboxes.
gsHWFixes:
deinterlace: 9 # Game requires adaptive bff de-interlacing instead of auto for the UI at native.
halfPixelOffset: 1 # Reduces ghosting effects.
Expand Down Expand Up @@ -50881,13 +50871,17 @@ SLPS-25264:
name-sort: らーぜふぉん そうきゅうげんそうきょく PLUSCULUS
name-en: "RAhXEPhON - Soukyuu Gensoukyoku [Plusculus]"
region: "NTSC-J"
roundModes:
eeDivRoundMode: 3 # Fixes floating chairs.
gsHWFixes:
autoFlush: 2 # Fixes DOF effect.
SLPS-25265:
name: ラーゼフォン 蒼穹幻想曲 [通常版]
name-sort: らーぜふぉん そうきゅうげんそうきょく [つうじょうばん]
name-en: "RAhXEPhON - Soukyuu Gensoukyoku"
region: "NTSC-J"
roundModes:
eeDivRoundMode: 3 # Fixes floating chairs.
gsHWFixes:
autoFlush: 2 # Fixes DOF effect.
SLPS-25266:
Expand Down Expand Up @@ -54339,6 +54333,7 @@ SLPS-25879:
clampModes:
eeClampMode: 3 # Fixes the inability to take the bottle in the trophy case in Chapter 2: Hattrick vs Galloway.
gsHWFixes:
recommendedBlendingLevel: 2 # Fixes door transitions.
halfPixelOffset: 4 # Reduces ghosting.
roundSprite: 2 # Reduces ghosting.
SLPS-25880:
Expand Down Expand Up @@ -54634,8 +54629,9 @@ SLPS-25950:
clampModes:
eeClampMode: 3 # Fixes the inability to take the bottle in the trophy case in Chapter 2: Hattrick vs Galloway.
gsHWFixes:
wildArmsHack: 1 # Reduces depth ghosting.
roundSprite: 2 # Reduces depth ghosting.
recommendedBlendingLevel: 2 # Fixes door transitions.
halfPixelOffset: 4 # Reduces ghosting.
roundSprite: 2 # Reduces ghosting.
SLPS-25953:
name: "Daisenryaku VII - Exceed"
region: "NTSC-J"
Expand Down Expand Up @@ -61325,7 +61321,6 @@ SLUS-21139:
minimumBlendingLevel: 3 # Fixes broken light and shadow rendering.
mipmap: 2 # Mipmap + trilinear, improves ground textures and water textures and reflections.
trilinearFiltering: 1
textureInsideRT: 1 # Fixes rainbow artifacting around edges of screen.
halfPixelOffset: 2 # Fixes misalgined bloom.
autoFlush: 2 # Fixes missing bloom intensity and alignment.
SLUS-21140:
Expand Down Expand Up @@ -62112,6 +62107,7 @@ SLUS-21269:
clampModes:
eeClampMode: 3 # Fixes the inability to take the bottle in the trophy case in Chapter 2: Hattrick vs Galloway.
gsHWFixes:
recommendedBlendingLevel: 2 # Fixes door transitions.
halfPixelOffset: 4 # Reduces ghosting.
roundSprite: 2 # Reduces ghosting.
SLUS-21270:
Expand Down Expand Up @@ -64668,8 +64664,6 @@ SLUS-21743:
name: "Code Lyoko - Quest for Infinity"
region: "NTSC-U"
compat: 5
roundModes:
eeDivRoundMode: 1 # Fixes missing texts on in-game textboxes.
gsHWFixes:
deinterlace: 9 # Game requires adaptive bff de-interlacing instead of auto for the UI at native.
halfPixelOffset: 1 # Reduces ghosting effects.
Expand Down Expand Up @@ -66694,8 +66688,6 @@ TCES-53286:
name: "Jak X Beta Trial Code"
region: "PAL-E"
compat: 5
gameFixes:
- InstantDMAHack # Fixes bad IPU DMA timing.
gsHWFixes:
roundSprite: 1 # Fix lines in the sky.
autoFlush: 2 # Fixes lighting.
Expand Down