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[BUG]: PCSX2 incorrectly limits FMV speed #11700

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ghost opened this issue Aug 11, 2024 · 1 comment
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[BUG]: PCSX2 incorrectly limits FMV speed #11700

ghost opened this issue Aug 11, 2024 · 1 comment
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@ghost
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ghost commented Aug 11, 2024

Describe the Bug

PCSX2 limits the frame rate according to the game's region, but not its video's speed, resulting in freezes in both #11023 and #4886 as well as incorrect audio in #3603 all because videos were playing faster than they were designed to. Likely also impacts #5192, #7427 and #1634 but I haven't tested those yet.

Reproduction Steps

Check the linked issues.

Expected Behavior

For PCSX2 to automatically detect the FMV speed and set it as the frame rate limit for as long as the fmv runs. My hypothesis is that counters[i].rate = 2; has three states: 1, 2, 4 under different circumstances.

PCSX2 Revision

2.1.71

Operating System

Windows 11

If Linux - Specify Distro

No response

CPU

i5-8400

GPU

GTX 1080 TI

GS Settings

No response

Emulation Settings

No response

GS Window Screenshots

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Logs & Dumps

No response

@ghost ghost added the Bug label Aug 11, 2024
@F0bes
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F0bes commented Aug 11, 2024

We don't limit the frame rate. We provide the sync clocks and the game controls the rest.

@F0bes F0bes closed this as not planned Won't fix, can't repro, duplicate, stale Aug 11, 2024
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