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GameDB: Use chop rounding for division in GT4 NTSC-J
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stenzek committed Jan 7, 2024
1 parent 413ba09 commit 34a7e00
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3 changes: 3 additions & 0 deletions bin/resources/GameIndex.yaml
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Expand Up @@ -8234,6 +8234,9 @@ SCPS-17001:
compat: 5
clampModes:
vuClampMode: 2 # Text in GT mode works.
roundModes:
eeRoundMode: 3 # Using chop for both normal+div fixes crash in B5 license test.
eeDivRoundMode: 3 # See above.
gsHWFixes:
mipmap: 2 # Mipmap + trilinear, improves ground textures to match sw renderer.
trilinearFiltering: 1
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1 comment on commit 34a7e00

@XieTieqiang
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SCAJ-30007 also has issues, please fix them

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