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…#504) * use `AdjacencyMatrix` instead of `get_adjacency` * store `Vector{Connector}` in composite bloxs without reducing * change `Vector{Vector}` to `Vector` for all `Connector` fields * adapt system construction to new `Connector` fields * `get_connector` always returns `Vector{Connector}` * accumulate connection eqs per blox like `BloxConnector` used to * adapt RL to new `Connector` * fix show Connector * fix RL test * change adjacency colormap to grays * add `get_connector`(s) util functions * use correct connectors getter * add token weight for Striatum=>Striatum connection * use correct connectors getter
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