Max Terra is a toolkit for building 2d games with vanilla HTML, CSS, and JS.
Games typically leverage maps and cells to create a playing field. Utilities for selecting contiguous cells and matching shapes are provided. All base models and UI components are fully extensible for complete customization.
Please see the example/
directory for projects to get you started:
- example/tic-tac-toe: The simplest possible example with many areas for improvement.
- example/tetra-forma-prototype: Tetra Forma is the hotseat strategy game that inspired this project.
- Implement remaining alpha features
- Complete documentation
- Host a game jam where the engine is the theme
In memory of @krazyhades, whose passion for games drove our team to extend an initial idea into something with the potential to excite the imaginations of a wide variety of players. We hope you're proud.