- Be a toolkit for creating simple game prototypes.
- Be accessible to develop and run without any required build processes or automated tasks.
- Be framework agnostic but engineered such that a project could be easily transferred to one.
Make the best possible solutions until someone smarter can make it better.
Changes to the engine are encouraged if they are generalized, minimally impact the API, and match our goals.
If you make something cool, we will gladly link to it within our README. Simply add a link to your repository.