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Releases: Kilvoctu/PortMaster-CDDA

Experimental-2025-01-28-0308

28 Jan 15:55
02a05bb
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Updated to build version https://github.com/CleverRaven/Cataclysm-DDA/releases/tag/cdda-experimental-2025-01-28-0308

Additional updates:

  • Make human autopsy proficiency learnable after performing enough dissections
  • Fix vehicle parts not being able to be repaired after removing them from a vehicle
  • Update credits and motd
  • Other minor UI changes and fixes

Experimental-2025-01-21-2254

22 Jan 05:15
39630ca
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0.H2-Stable-Release-Rev2.2

12 Jan 00:48
1683217
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  • gamepad support for remapping buttons
  • Migrate keybindings.json to data folder, away from config folder
  • Fill in many missing keybinds
  • Pull in aim window fix from upstream (CleverRaven/Cataclysm-DDA#78750)
  • Add mod for rainy worlds
  • Include data cache files to improve first load
  • Other minor UI fixes
Click here for screenshots

aim window no longer takes up over half the screen
Screenshot 2025-01-10 201536

keybindings screen
Screenshot 2025-01-11 184928

error window more gamepad friendly
Screenshot 2025-01-10 203132

rainy mod, bye bye sun
Screenshot 2025-01-10 203754

Experimental-2025-01-05-1539

05 Jan 20:42
8a5d382
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Experimental-2025-01-01-2342

02 Jan 05:33
8b502f3
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Based on build https://github.com/CleverRaven/Cataclysm-DDA/releases/tag/cdda-experimental-2025-01-01-2342

Additional updates (Kilvoctu/Cataclysm-DDA@d12eeef):

  • Remove even more hotkeys display (a, b, c, d, etc.) from various menus
  • Add full support for changing in-game bindings with gamepad
  • Add some old mod I made for people who really love rainy weather (like me)
  • Fix many windows' scaling issues (to fit on small screens) (Kilvoctu/Cataclysm-DDA@9e5c3d4)
  • Other minor changes and fixes

Experimental-2025-01-01-0136

01 Jan 07:23
519ae06
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Based on build https://github.com/CleverRaven/Cataclysm-DDA/releases/tag/cdda-experimental-2025-01-01-0136

Additional updates:

Experimental-2024-12-30-2005

31 Dec 00:46
519ae06
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Build based on https://github.com/CleverRaven/Cataclysm-DDA/releases/tag/cdda-experimental-2024-12-30-2005

Additional changes Kilvoctu/Cataclysm-DDA@b523b61:

  • Add keybindings to NPC trade window.
  • Reduce information density on consume menu at lower resolutions.
  • Remove hotkeys display (a, b, c, d, etc.) from inventory, NPC dialogue, NPC rules.
  • Fix excessively small NPC rules window at lower resolutions.
  • Shorten some strings.

Experimental-2024-12-27-1919

28 Dec 01:08
c50b0c9
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Build based on https://github.com/CleverRaven/Cataclysm-DDA/releases/tag/cdda-experimental-2024-12-27-1919
Pull in PR CleverRaven/Cataclysm-DDA#78740 from upsteam. This should make UI colors more consistent.

Update to keybinds Kilvoctu/Cataclysm-DDA@e31e2f4:

  • Update error/debug message to show gamepad glyphs, and use reasonable buttons to operate it (Face buttons instead of hotkey button (which end user had no way of knowing)).
  • Migrate the custom keybindings to data, so they appear in-game as the game defaults.
  • Delete config/keybindings.json. This file should be only for user-defined bindings.
  • Add keybindings to magic/superpowers menu.
  • Change some keybindings to be more consistent across different menus.
  • Update hardcoded text on all iuse software (the minigames) to show gamepad glyphs.
  • Other UI fixes/adjustments

Experimental-2024-12-24-0431

24 Dec 06:30
09a4c79
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0.H2-Stable-Release-Rev2.1

22 Dec 10:20
7a820e6
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Update binary with tutorial fix Kilvoctu/Cataclysm-DDA@df5c9c2
Update keybinds for above a3e6aa9
Allow symbols in textinput a7423e4

Example screenshot
Screenshot 2024-12-22 013406