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Whitelist feature to idle any game #60

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merged 10 commits into from
May 31, 2020
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10 changes: 9 additions & 1 deletion Source/IdleMaster/IdleMaster.csproj
Original file line number Diff line number Diff line change
Expand Up @@ -130,6 +130,12 @@
<Compile Include="frmAbout.Designer.cs">
<DependentUpon>frmAbout.cs</DependentUpon>
</Compile>
<Compile Include="frmWhitelist.cs">
<SubType>Form</SubType>
</Compile>
<Compile Include="frmWhitelist.Designer.cs">
<DependentUpon>frmWhitelist.cs</DependentUpon>
</Compile>
<Compile Include="frmBlacklist.cs">
<SubType>Form</SubType>
</Compile>
Expand Down Expand Up @@ -191,6 +197,9 @@
<EmbeddedResource Include="frmAbout.resx">
<DependentUpon>frmAbout.cs</DependentUpon>
</EmbeddedResource>
<EmbeddedResource Include="frmWhitelist.resx">
<DependentUpon>frmWhitelist.cs</DependentUpon>
</EmbeddedResource>
<EmbeddedResource Include="frmBlacklist.resx">
<DependentUpon>frmBlacklist.cs</DependentUpon>
</EmbeddedResource>
Expand Down Expand Up @@ -245,7 +254,6 @@
<LastGenOutput>strings.Designer.cs</LastGenOutput>
</EmbeddedResource>
<None Include="app.config" />
<None Include="code signing.pfx" />
<None Include="packages.config" />
<None Include="Properties\Settings.settings">
<Generator>SettingsSingleFileGenerator</Generator>
Expand Down
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