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Issues: GPUOpen-LibrariesAndSDKs/V-EZ
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UncompressedImageSubData fails to update the correct Z/depth of a 3d texture [fixed]
#87
opened May 6, 2023 by
EvilTrev
If using multiple sets in a shader, they may be ordered incorrectly when creating a descriptor [fixed]
#86
opened Apr 29, 2023 by
EvilTrev
Begin/EndRenderPass with CLEAR and STORE, but no draw calls won't actually clear and store [fixed]
#85
opened Apr 25, 2023 by
EvilTrev
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