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Renderer refactor #315

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May 9, 2024
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4 changes: 0 additions & 4 deletions Descent3/lnxmain.cpp
Original file line number Diff line number Diff line change
Expand Up @@ -113,10 +113,6 @@ static cmdLineArg d3ArgTable[] = {
{"glfog", 'o', "Enable OpenGL fog."},
{"nogamma", 'M', "Disable gamma support."},
{"glinfo", 'I', "Display info about OpenGL library."}

#ifdef __CHECK_FOR_TOO_SLOW_RENDERING__
{"nofpscheck", 'H', "Disable FPS checking."},
#endif
};

static volatile char already_tried_signal_cleanup = 0;
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3 changes: 0 additions & 3 deletions lib/renderer.h
Original file line number Diff line number Diff line change
Expand Up @@ -631,9 +631,6 @@ void rend_GetRenderState(rendering_state *rstate);
// Draws a simple bitmap at the specified x,y location
void rend_DrawSimpleBitmap(int bm_handle, int x, int y);

// Changes the resolution of the renderer
void rend_SetResolution(int width, int height);

// Gets OpenGL ready to work in a window
int rend_InitOpenGLWindow(oeApplication *app, renderer_preferred_state *pref_state);

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1 change: 1 addition & 0 deletions renderer/CMakeLists.txt
Original file line number Diff line number Diff line change
Expand Up @@ -8,6 +8,7 @@ set(CPPS
HardwareGlobalVars.cpp
HardwareInstance.cpp
HardwareOpenGL.cpp
HardwareBaseGPU.cpp
HardwarePoints.cpp
HardwareSetup.cpp
HardwareTransforms.cpp
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