Skip to content

Releases: CorrM/cg

v3.0.0

01 Jan 16:51
c5e8b39
Compare
Choose a tag to compare

Cheat Gear

  • Move to .Net6
  • Rename EngineBase config to ConfigBase
  • Huge change for config system processor
  • ConfigBase will not be listed in UI, Instead pick compatible config or 4.25 config
  • Add 4.24 config for Unreal version 4
  • Add 4.26 config for Unreal version 4
  • Re-struct Settings folder:
    • Engines now have more organized folders
    • Plugins now have more organized folders
    • MAKE SURE YOU GIVE IT A LOOK
  • Rename SDK folder to Result that serve the props of the folder
  • Json SDK now have custom file extension .cgs
  • Huge changes to CheatGear framework to let making plugins and interact with CheatGear more organized (CheatGear Framework v2):
  • BasicHeader in Unreal SDK now are a normal package, so LanguagePlugins can handle it as a pure Unreal package, package name is "BasicTypes". (function code still on c++)
  • Open source all plugins under CheatGear GitHub organize
  • UnrealCpp full rework that upgrades generated to top-level as never Unreal sdk was before:
    • High performance
    • High build speed
    • TRY IT NOW

UI

  • Add Version information in top-left
  • Add a quality of life feature, in Unreal initializer when re attach to same process, old information will be loaded no more save address in notepad 😎

Notes

  • This update is SUPER SUPER huge to list changes here, but i really re-wrote 90% of that project in 2months,
    • I know changes looks big but not big as CHNAGES that not listed here, So i hope you got fun of using CheatGear
    • Also framework v2 make interacting and customize CheatGear in top-level (more are coming 😎)
    • Changes i made 😅, image
  • Thanks to LangPrint for making generate src code super simple. ( i will be active on develop it)

2.3.6 - HOTFIX

03 Oct 22:19
c5e8b39
Compare
Choose a tag to compare

Server

  • Fix Unable to cast object of type 'UE4FClass' to type 'UObjectHolder'.

2.3.5 - HOTFIX

30 Sep 21:46
c5e8b39
Compare
Choose a tag to compare

Server

  • Fix bug on InstanceFinder that throw BaseInfo is null error (on some rare cases).

2.3.4 - HOTFIX

25 Sep 20:37
c5e8b39
Compare
Choose a tag to compare

Server

  • Fix bug on Finder that hit old UE versions.

2.3.3

22 Sep 06:44
07c8d15
Compare
Choose a tag to compare

Server

  • Fix NameStore problem when game use WithCasePreservingName.
  • GObjects Finder 70% improve.

2.3.2

21 Sep 05:18
07c8d15
Compare
Choose a tag to compare

Server

  • Add offset of UnrealEngine function.
  • Add more information to params struct.
  • Add padding generator for params struct.
    • Some functions call was crash, if it was by padding problem in params it's fixed now
  • Improve Package Dependency Sorter:
    • Mostly it's now faster.
    • Now if the game have dependency cycle will print them on top of SDK.h and will sort the rest of packages
  • Weird characters in member or functions names FIXED.
  • Improve CheatGearMemoryPlugin ReadString function.
  • Fix some UnrealCpp plugin syntax.
  • General Fixes and Improves.

2.3.1 - HOTFIX

12 Aug 10:23
07c8d15
Compare
Choose a tag to compare

Server

  • Fix FUEnumItem BUG 🐞 .

2.3.0

07 Aug 01:00
07c8d15
Compare
Choose a tag to compare

Server

  • Reduce memory allocation, by making BIG core changes.
  • Improve dependency sort algorithm.
  • General fixes and improves.

Note:

This update as focus on, making core changes u should not see a lot of new stuff,
but will feel it as i said its core code changes.

2.2.2

19 Jul 16:13
07c8d15
Compare
Choose a tag to compare

Server

  • Fix Sequence contains no elements when read GNames.

2.2.1

17 Jul 21:50
07c8d15
Compare
Choose a tag to compare

Server

  • Fix small problem on GNamesFinder.