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Releases: CorrM/cg

0.7.4 - Performance Push

23 Dec 04:47
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Server

  • Some improves for exception throwing.
  • Add LangOptions that's give LanguagePlugin ability to have an options.
  • FName now autodetect WithCasePreservingName and handle new offsets and size.

UI

  • Add LangOptions UI.
  • Change background image.

Fix

  • Fix SDK Converter UI exception.

0.7.3 - Performance Push HOTFIX

18 Dec 00:02
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Fix

  • UI has a bug that case a problem on render items.
  • P/Invoke bug.

0.7.2 - Performance Push HOTFIX

17 Dec 20:46
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Changes

  • Add log to file 'log.log'.

Fixes

  • Logger not work.
  • UnrealPropertyFlags bug was not parse correctly.
  • Fix time counter.
  • Small fix for plugins.

0.7.1 - Performance Push

15 Dec 15:34
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Server

  • Performance IMPROVES !!, +60% performance improving.
  • Add logger for most of tool operations.
  • Change how the tool handle settings. (appsettings.json)

UI

  • Add main menu as contextmenu (right-click).

Notes

  • A lot of work done on that version to support my feature planes and its really hard work 😃.
  • Tool now organized to be code-testable so I can release more safe version without break any function.

0.7.0 - New Days

02 Dec 06:19
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0.7.0 - New Days Pre-release
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Server

  • Move to .NET 5.
  • Halevy reworked, lot of improves and performance level.
  • Add new Plugin type Language Plugin, that to provide support for SDK syntax (C++, C#, etc.).
  • Fix all know plugins bugs, now memory plugins most to work perfectly.

UI

  • Fully reworked.

0.6.0 - Plugins Power

04 Nov 05:23
bc5b770
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0.6.0 - Plugins Power Pre-release
Pre-release

Changes

Server

  • Add Plugin system to customize UnrealFinderTool as your way. (Plugin Wiki)
  • Improve GNames holder so it's smart enough to not give a duplication names error.
  • Improve GNames holder read speed.
  • ProcessEvent and CreateDefaultObject even if not found will still be added to generated SDK.

UI

  • Now UI is PWA so you can still use UnrealFinderTool even you are offline or even install it on your browser !!.
  • Add Online/Offline state to know if UI connected to the server or not.
  • Add OpenFolder button.
  • Add Plugins Manager.
  • Improve performance.

Fixes

  • Reinitialize GNames was have some problems.
  • Some know bugs fixed too.

0.5.2 - New Horizon

21 Oct 18:59
d6e7125
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0.5.2 - New Horizon Pre-release
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Fixes

  • Fix a bug that prevent GNames from get dump.

0.5.1 - New Horizon

19 Oct 20:49
802f3d6
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0.5.1 - New Horizon Pre-release
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Changes

  • Small fix for GNames finder.
  • Update dialog will now popup if there a new update.
  • Some changes in license system and correct version will now be visible.

0.5.0 - New Horizon

19 Oct 05:13
802f3d6
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0.5.0 - New Horizon Pre-release
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Changes

  • Add Settings.
  • Improves and fixes for GNames/GObjects finder.

Looks like not a lot of changes, but TRUST me it's a lot of improves and fixes ⚡

0.4.5 - New Horizon

05 Oct 06:25
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0.4.5 - New Horizon Pre-release
Pre-release

Improves

  • Some UI improves.
  • Change max offset/size of UProperty.
  • GNames/GObjects Improves.
  • Medium scan improves. (more accuracy)
  • Some general improves.

Fix

  • Fix bug on GObjects case not full read (some games have more than 0x3000 null UObject in GObjects !).
  • Fix bug on GNames FNamePool iteration some time was read Entry as wrong value.
  • Some general fixes.