Releases: CorrM/cg
v5.0.14-beta
Update README.md
v5.0.13-beta
Update README.md
v5.0.10-beta
Fixes
- Fix Function flags in C++ files
- Speed up SDK Converter by x2
v5.0.8.0-beta
Version 5.0.8 - 04/11/2024
We are excited to announce the latest update for CheatGear! This release includes significant enhancements and new features designed to improve user experience and performance.
New Features
-
Graphical User Interface (GUI)
We've introduced a new GUI to streamline navigation and improve accessibility. The interface is user-friendly and designed to make your workflow smoother. -
Reworked Plugin System
The plugin system has been completely overhauled. This update provides better flexibility and integration for developers, allowing for easier customization and enhanced functionality.
Please note that it is still not fully ready, and we recommend waiting before utilizing this feature for optimal results.
Improvements
- Enhanced Speed for Unreal Engine GNames/GObjects Searcher
The search capabilities for Unreal Engine GNames and GObjects have been optimized for faster performance. Expect quicker search results and improved efficiency when working with large datasets.
How to Update
To upgrade to this version, run the following command:
CheatGear.CLI.exe update
How to Use
For detailed instructions on how to use CheatGear, please refer to our how to use.
Feedback
We appreciate your feedback! If you encounter any issues or have suggestions for future updates, please reach out to our support team.
Thank you for your continued support!
v5.0.7.8-beta
Release Notes
Fix
- 2 bugs preventing Unreal converter from working probably
v5.0.7.7-beta
Release Notes
Features
- Add
--objects-xor-key
option tounreal search object
,unreal instance dump
, andunreal sdk generate
- This option will do something like that
GObjects->Objects = reinterpret_cast<uintptr_t>(GObjects->Objects) ^ OBJECTS_XOR_KEY
- Keep in mind you still need to make manual changes to the generated SDK
- This option will do something like that
Improvements
- General Bugs and Enhancements
v5.0.7.6-beta
Release Notes
Fixes
HWID.txt
not generated- Games with Unicode names at very special case
Improvements
- General Bugs and Enhancements
- Addressed various bugs and implemented several enhancements to improve the overall performance and stability.
v5.0.7.5-beta
Release Notes
New Features
-
Add
update
command- Introduced a new
update
command that will update the tool in place, ensuring you always have the latest version without the need for manual intervention.
- Introduced a new
-
Add
IDE_Helper.h
to generated C++ SDK- Included
IDE_Helper.h
in the generated C++ SDK to provide additional context for IDE (Visual Studio, Rider, etc..).
- Included
Improvements
- General Bugs and Enhancements
- Addressed various bugs and implemented several enhancements to improve the overall performance and stability.
v5.0.7.4-beta
- Fix weird module base games that failed to validate objects address
- Fix Unreal names reader bug when read wide(Unicode) name in very rare case
- Fix
/Script/
problem - Fix wrong
--version
output for CLI - Fix not all
function parameters
get initialized in the function body - Fix
ProcessEvent
method being treated as a normal method
v5.0.0-beta7-hotfix3
Bug fixes
- Fix
instance dump part of the path not found
. - Fix
Can not determinate object type
. - Fix
Unable to convert cgs file
. - Fix
Struct 'FFieldVariant' not containing 'IsUObject'
.