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Summary
Bugfixes "Check the typeface file exists"
Purpose of change
@NetSysFire reported a crash after #75920.
AddFontFromFileTTF
aborts if the file path to the font does not exists.Describe the solution
load_fonts
now use the first existing typeface path instead of the user's first one which may be invalid.unifont
is already forcibly added so we assume there will be always a valid typeface.Describe alternatives you've considered
Testing
Built with vscode+cmake on Windows. fonts.json.typeface to contain invalid path. Game loads using next existing font file.
Additional context