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Releases: Chip-84/chip-84

Chip-84 2.3.4

22 Oct 21:38
442d409
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  • #2
    • Fixed vF in 8xy4/5/6/7/E
    • Fixed F key not being read
    • Updated to compile on the latest toolchain

Chip-84 2.3.3

25 Jul 18:26
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-Whoops, 8-bit variable changed to 16, clearing screen now works again

Chip-84 2.3.2

25 Jul 18:02
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-Fixed 0xfx1e opcode from not setting VF flag when buffer overflows or not

Chip-84 2.3.1

06 Jul 19:12
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-Merge scanvas_data and canvas_data into one array

Chip-84 2.3.0

23 Jun 06:33
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-Fixed max and min CPF
-Added options for custom foreground and background colors
-Added a 128 byte settings AppVar currently for CPF, FG/BG colors

Chip-84 2.2.1

22 Jun 23:36
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-Changing delay timer by two actually ruins everything, nevermind

From 2.2.0:
-Fixed collision behavior to set VF to 1 if any pixel is touching
-Increased delay timer accuracy by decreasing it by two
-Massive UI update

Chip-84 2.2.0

22 Jun 23:11
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-Fixed collision behavior to set VF to 1 if any pixel is touching
-Increased delay timer accuracy by decreasing it by two
-Massive UI update

Chip-84 2.1.0

06 Jun 16:02
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-Fixed SCR and SCL instructions by using memmove instead of memcpy
-Fixed various sprite drawing issues
-Added a preview screen to the side of the main menu

Chip-84 2.0.2

04 Jun 06:50
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-Fixed sprite drawing instruction to wrap across axes instead of the area of the screen
-Raised max CPF to 50
-Fixed delay and sound timers from scaling with CPF, now they're more accurate
-Tweaked various instructions

Chip-84 2.0.1

03 Jun 06:46
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-Fixed SCD instruction where extra memory gets manipulated causing sprites to not draw correctly
-Fixed idle screens getting cut off when unpausing