Model relinquished instances as a separate state from not-ready #591
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Instances become relinquished when the object they wrap has its ownership transferred to a C++
unique_ptr
. Unlike ready instances, they can't be validly accessed (because the C++ object might have been destroyed without our knowledge). Unlike non-ready instances, they can't be validly constructed (because the C++ object might still be within its lifetime). They need a new state. This PR handles them by expanding the previousnb_inst::ready
flag into a two-bit fieldnb_inst::state
. Due to a careful choice of which number represents which state, this should have negligible overhead.Fixes #550.