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[e8972bd3] d3d11: fix UMA test if run x64 on arm64 & failed to create textures #1658

[e8972bd3] d3d11: fix UMA test if run x64 on arm64 & failed to create textures

[e8972bd3] d3d11: fix UMA test if run x64 on arm64 & failed to create textures #1658

Triggered via repository dispatch September 15, 2024 10:58
@wang-binwang-bin
[e8972bd3] d3d11: fix UMA test if run x64 on arm64 & failed to create textures 5139b17
Status Success
Total duration 16m 23s
Artifacts 19

build.yml

on: repository_dispatch
Matrix: Android
Matrix: iOS
Matrix: Linux
Matrix: macOS
Matrix: UWP
Matrix: Windows
Matrix: Windows_LTL
Matrix: ClangCL
Matrix: Win64_SRC
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mdk-abi-sdk Expired
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mdk-nuget Expired
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mdk-sdk-android-MinSizeRel Expired
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mdk-sdk-apple Expired
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mdk-sdk-clang-windows-desktop-MinSizeRel Expired
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mdk-sdk-iOS-MinSizeRel Expired
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mdk-sdk-iOSSimulator-MinSizeRel Expired
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mdk-sdk-linux-MinSizeRel Expired
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mdk-sdk-macCatalyst-MinSizeRel Expired
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mdk-sdk-macOS Expired
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mdk-sdk-macOS-arm64-MinSizeRel Expired
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mdk-sdk-macOS-x86_64-MinSizeRel Expired
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mdk-sdk-tvOS-MinSizeRel Expired
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mdk-sdk-tvOSSimulator-MinSizeRel Expired
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mdk-sdk-visionOSSimulator-MinSizeRel Expired
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mdk-sdk-vs2022-windows-desktop-RelWithDebInfo Expired
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