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# DotNetty For Unity | ||
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[](https://github.com/vovgou/DotNettyForUnity/releases) | ||
[](https://www.npmjs.com/package/com.vovgou.dotnetty) | ||
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DotNetty is a port of [Netty](https://github.com/netty/netty), asynchronous event-driven network application framework for rapid development of maintainable high performance protocol servers & clients. | ||
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This version is modified based on [DotNetty](https://github.com/Azure/DotNetty)'s 0.7.2 version and is a customized version for the Unity development platform. It removes some dependent libraries and passes the test under IL2CPP. | ||
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## Use | ||
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* Official releases are on [NuGet](https://www.nuget.org/packages?q=DotNetty). | ||
* Nightly builds are available on [MyGet](https://www.myget.org/F/dotnetty/api/v2/). | ||
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## Contribute | ||
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We gladly accept community contributions. | ||
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* Issues: Please report bugs using the Issues section of GitHub | ||
* Source Code Contributions: | ||
* Please follow the [Contribution Guidelines for Microsoft Azure](http://azure.github.io/guidelines.html) open source that details information on onboarding as a contributor | ||
* See [C# Coding Style](https://github.com/Azure/DotNetty/wiki/C%23-Coding-Style) for reference on coding style. |