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vovgou authored Jul 15, 2022
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# DotNetty For Unity

[![release](https://img.shields.io/github/v/tag/vovgou/DotNettyForUnity?label=release)](https://github.com/vovgou/DotNettyForUnity/releases)
[![npm](https://img.shields.io/npm/v/com.vovgou.dotnetty)](https://www.npmjs.com/package/com.vovgou.dotnetty)

DotNetty is a port of [Netty](https://github.com/netty/netty), asynchronous event-driven network application framework for rapid development of maintainable high performance protocol servers & clients.

This version is modified based on [DotNetty](https://github.com/Azure/DotNetty)'s 0.7.2 version and is a customized version for the Unity development platform. It removes some dependent libraries and passes the test under IL2CPP.

## Use

* Official releases are on [NuGet](https://www.nuget.org/packages?q=DotNetty).
* Nightly builds are available on [MyGet](https://www.myget.org/F/dotnetty/api/v2/).

## Contribute

We gladly accept community contributions.

* Issues: Please report bugs using the Issues section of GitHub
* Source Code Contributions:
* Please follow the [Contribution Guidelines for Microsoft Azure](http://azure.github.io/guidelines.html) open source that details information on onboarding as a contributor
* See [C# Coding Style](https://github.com/Azure/DotNetty/wiki/C%23-Coding-Style) for reference on coding style.

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