-
Notifications
You must be signed in to change notification settings - Fork 0
The Great Float 212
License
voidplayer/float
Folders and files
Name | Name | Last commit message | Last commit date | |
---|---|---|---|---|
Repository files navigation
The Great Float 212 2.x alpha ============================= Preamble -------- Once upon a time, at one point and during a period, I was kinda obsesed with tanks. As a result I made 2 tank games. `Float 212` and `float 212 3D` in mode 7. They are probably lost in some old CD or lost forever sadly (I dont even own a CD driver anymore!) This is a remake of one of them, therefore 2.x version :) I had the silly idea of putting `The Great` in front of all of my games making a long saga of unifinished games. My `The Great` unifished saga if you will :) I dont even remember where the 212 came from They were made with Div Games Studio. A now sadly defunted engine and editor but with which I made some friends making games along the way and I managed to keep contact with some of them over the years! After a few years of inactivity, I wanted to make some games again, and so I started looking at c++ and SFML... and before I knew it, I had some basic space shooter working... but then, it started to get complicated. I was going to need to build some kind of engine to be able to add complexity to the game, and reading some web article it hitted me... I wanted to make games, not engines... This game was made to learn to use Godot Engine, a very promissing and free engine, where i hope i will dwell in the years coming www.godoengine.com more stuff is hopefully coming Make Games, not Engines Status ------ This game is heavily unfinished, but enough that I hope it will be useful to somebody else, since docs and examples are very much lacking for godot engine at this time (jun 2014). I hope this encourage more people to share their little games/demos code ;) Graphics are awful (as in they will make your eyes bleed), very unpolished in general, no sound, 1 player mode lacks AI and networking is pretty much work in progress controls -------- first player: arrows + keypad 0 second player: wasd + space Thanks ------ `Hammer Technologies` for `Div Games Studio` `hammer-technologies long lasting Crew` for `Cerves over the years` `Juan Linietsky, Ariel Manzur and Okam Studios` for `Godot Engine` (www.godotengine.com) `Jakob Fischer` for `bionickid font` (www.pizzadude.dk) License ------- The Great Float 212 is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 3 of the License, or (at your option) any later version. The Great Float 212 is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with PyX; if not, write to the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA
About
The Great Float 212
Resources
License
Stars
Watchers
Forks
Releases
No releases published
Packages 0
No packages published