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SAGA DARK PYTHON REMAKE

An AI assisted test of remaking an 80's videogame in 2024

Saga Dark was a video game for ZX Spectrum microcomputers, produced by Tritón Software between 1989 and 1991, that was never published.

The members of Tritón Software were:

  • Miguel Ángel Esteve, lead developer
  • Carlos Perez, developer
  • Antonio Juán Hernández Cuellar, graphics
  • Alfonso Tribaldo Ruiz, graphics & maps

Posts about Tritón Software:

https://trastero.speccy.org/2010/290810/TritonSoftware.htm

https://www.elmundodelspectrum.com/triton-software-historia-y-avances-de-su-juego-saga-dark/

https://spectrumcomputing.co.uk/entry/25129/

Here a walktrough gameplay:

https://www.youtube.com/watch?v=oWv56K0tYvg&t=216s

AZKAR

Phase I

Embark on the epic journey of Phase I in Sagadark, set in an enchanted forest shadowed by towering mountains. Navigate treacherously across a river of incandescent lava that weaves through the ancient woods. As the fiery glow fades, you will find yourself in the depths of a murky swamp, where danger lurks beneath every ripple. Here, your character will wade knee-deep through the mire, facing off against the formidable amphibious foes like the colossal 'Swamp Slime'. Survive the swamp's perils to reach the eerie lands of the final screens, where the ground is paved with the skulls of fallen adventurers. Your ultimate test awaits at the imposing castle gates, where the fearsome Phase I boss guards the threshold to the mysterious realms of Phase II. Prepare for glory, brave warrior!"

SagaDark-01-01SagaDark-01-02SagaDark-01-03SagaDark-01-04SagaDark-01-05SagaDark-01-06SagaDark-01-07SagaDark-01-08SagaDark-01-09SagaDark-01-10SagaDark-01-11SagaDark-01-12SagaDark-01-13SagaDark-01-14SagaDark-01-15

Enemies Phase I

The speed runner

Enemy Runner

The walking death

Enemy Zombie

Diablillo

Enemy Diablillo

Gaseodóptero

Gaseodóptero

Pez

Pez

La Viscosa del Pantano

La Viscosa del Pantano

Boss 1

enemy-boss-01

Phase II

Venture forth into the haunting specter of Phase II in Sagadark, set amidst the crumbling ruins of a once-majestic castle. Traverse through 15 screens of desolation, where decapitated columns and demonic statues cast long shadows over the forgotten dungeons and shattered walls. Beware the treacherous pits hidden on screens 2, 3, 6, and 7, for a misstep means certain doom.

As the echoes of the past whisper through the rubble, guide your character towards the chilling climax of this phase. The journey culminates at a sinister lake and an abandoned dock, setting the stage for the thrilling 'Dragon' bonus phase. Here, you will encounter what is rumored to be the largest sprite ever seen in the history of the Spectrum. Steel your nerves and prepare for a battle that will etch itself into legend.

Screen0201Screen0202Screen0203Screen0204

Enemies Fase II

Draculín

Draculín

Triby

Triby

Bouncer

Bouncer

Zombie Knight

Zombie Knight

Blob

Blob

Dildoo

Dildoo

Saw

Saw

Boss 2

Boss 2

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