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- Improve stall detection and reporting using "waiting" event timing - Add `config.detectStallWithCurrentTimeMs` with a default of 1250 to configure stall detection when currentTime does not advance while playing without a "waiting" event - Implement STALL_RESOLVED event - fires after "playing", "seeked", or "ended" event following BUFFER_STALLED_ERROR (Resolves #4273) - Add BufferInfo to stall-related errors (BUFFER_STALLED_ERROR, BUFFER_NUDGE_ON_STALL, BUFFER_SEEK_OVER_HOLE) - Add `stalled.start` performance timing to BUFFER_STALLED_ERROR - Add `buffered` time range array to BufferInfo - Only perform BUFFER_NUDGE_ON_STALL when needed (multiple buffered time ranges) - Fix seek on start without play() request (regression in dev)
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