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Issues list

Add grapple super sink tech
#1911 opened Jan 23, 2025 by blkerby
Model carrying a Beetom to top of Etecoon ETank Room Strat:High-Level Involves the addition of strats that are likely to be used only in extreme difficulty modes
#1881 opened Jan 4, 2025 by blkerby
Refine East Cac Alley left-side X-mode shinecharge Area:Maridia Stuff in Maridia
#1842 opened Dec 13, 2024 by blkerby
Model spin-jump through doors
#1788 opened Nov 22, 2024 by blkerby
Tech to convert bounce into mockball/speedball Logic:Tech Strat:High-Level Involves the addition of strats that are likely to be used only in extreme difficulty modes
#1574 opened Jul 4, 2024 by blkerby
Add more G-Mode strats Tech:G-Mode
#1542 opened Jun 10, 2024 by kjbranch
2 of 12 tasks
Annoying Frozen Enemy Runways Strat:High-Level Involves the addition of strats that are likely to be used only in extreme difficulty modes
#1406 opened Mar 7, 2024 by kjbranch
20 tasks
Add more superjumps to logic New Strat Type Strat:High-Level Involves the addition of strats that are likely to be used only in extreme difficulty modes
#1289 opened Dec 30, 2023 by blkerby
More cross-room speed jump strats
#1267 opened Dec 23, 2023 by blkerby
6 of 9 tasks
Heated rooms needing more Crystal Flash strats
#1216 opened Dec 5, 2023 by blkerby
6 tasks
Miscellaneous strats to add Area:Many
#1184 opened Nov 28, 2023 by blkerby
29 of 98 tasks
Consider adding "easyHeatFrames" logical requirement Model:Logic Element Involves adding a logical element. Can be a breaking change if modifying existing strats to use it.
#1068 opened Sep 13, 2023 by blkerby
ProTip! Exclude everything labeled bug with -label:bug.