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Issues: vg-json-data/sm-json-data
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Model carrying a Beetom to top of Etecoon ETank Room
Strat:High-Level
Involves the addition of strats that are likely to be used only in extreme difficulty modes
#1881
opened Jan 4, 2025 by
blkerby
Add another obstacle for Warehouse Entrance super blocks
Area:Brinstar
Stuff in Brinstar
#1844
opened Dec 13, 2024 by
blkerby
Refine East Cac Alley left-side X-mode shinecharge
Area:Maridia
Stuff in Maridia
#1842
opened Dec 13, 2024 by
blkerby
Combine leaveShinecharged/comeInShinecharged with other conditions
New Strat Type
#1578
opened Jul 7, 2024 by
blkerby
Tech to convert bounce into mockball/speedball
Logic:Tech
Strat:High-Level
Involves the addition of strats that are likely to be used only in extreme difficulty modes
#1574
opened Jul 4, 2024 by
blkerby
Add timings to strats (e.g. for escape timings)
Major Overhaul
Priority:Low
#1462
opened Apr 12, 2024 by
blkerby
Annoying Frozen Enemy Runways
Strat:High-Level
Involves the addition of strats that are likely to be used only in extreme difficulty modes
#1406
opened Mar 7, 2024 by
kjbranch
20 tasks
Add more superjumps to logic
New Strat Type
Strat:High-Level
Involves the addition of strats that are likely to be used only in extreme difficulty modes
#1289
opened Dec 30, 2023 by
blkerby
Consider adding "easyHeatFrames" logical requirement
Model:Logic Element
Involves adding a logical element. Can be a breaking change if modifying existing strats to use it.
#1068
opened Sep 13, 2023 by
blkerby
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