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Android port.
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Veikko Soininen committed Oct 14, 2018
1 parent 01fa989 commit f70a53c
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2 changes: 1 addition & 1 deletion README.md
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Expand Up @@ -45,7 +45,7 @@ Optionally bootloader can be used by providing "DMG_ROM.bin" in working director

* Ubuntu 14.04 LTS
* Windows 10 (MinGW)
(* Android but example not yet(?) published)
* Android

## Thanks to ##

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16 changes: 16 additions & 0 deletions android/ChesterApp/.gitignore
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*.iml
.gradle
/local.properties
/.idea/libraries
/.idea/modules.xml
/.idea/workspace.xml
/.idea/.name
/.idea/compiler.xml
/.idea/copyright/
/.idea/vcs.xml
/.idea/caches/*
/.idea/misc.xml
.DS_Store
/build
/captures
.externalNativeBuild
29 changes: 29 additions & 0 deletions android/ChesterApp/.idea/codeStyles/Project.xml

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18 changes: 18 additions & 0 deletions android/ChesterApp/.idea/gradle.xml

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12 changes: 12 additions & 0 deletions android/ChesterApp/.idea/runConfigurations.xml

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2 changes: 2 additions & 0 deletions android/ChesterApp/app/.gitignore
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/build
/release
50 changes: 50 additions & 0 deletions android/ChesterApp/app/CMakeLists.txt
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# For more information about using CMake with Android Studio, read the
# documentation: https://d.android.com/studio/projects/add-native-code.html

# Sets the minimum version of CMake required to build the native library.

cmake_minimum_required(VERSION 3.4.1)

# Creates and names a library, sets it as either STATIC
# or SHARED, and provides the relative paths to its source code.
# You can define multiple libraries, and CMake builds them for you.
# Gradle automatically packages shared libraries with your APK.

file(GLOB ChesterSrcs ../../../src/lib/*.c)

add_library( # Sets the name of the library.
native-lib

# Sets the library as a shared library.
SHARED

# Provides a relative path to your source file(s).
${ChesterSrcs}
src/main/cpp/native-lib.cpp )

# Include paths
include_directories(../../../src/lib)

# Searches for a specified prebuilt library and stores the path as a
# variable. Because CMake includes system libraries in the search path by
# default, you only need to specify the name of the public NDK library
# you want to add. CMake verifies that the library exists before
# completing its build.

find_library( # Sets the name of the path variable.
log-lib

# Specifies the name of the NDK library that
# you want CMake to locate.
log )

# Specifies libraries CMake should link to your target library. You
# can link multiple libraries, such as libraries you define in this
# build script, prebuilt third-party libraries, or system libraries.

target_link_libraries( # Specifies the target library.
native-lib

# Links the target library to the log library
# included in the NDK.
${log-lib} )
39 changes: 39 additions & 0 deletions android/ChesterApp/app/build.gradle
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apply plugin: 'com.android.application'

android {
compileSdkVersion 26
defaultConfig {
applicationId "com.chester.chesterapp"
minSdkVersion 23
targetSdkVersion 26
versionCode 1
versionName "1.0"
testInstrumentationRunner "android.support.test.runner.AndroidJUnitRunner"
externalNativeBuild {
cmake {
cppFlags += "-I" + file("../../../src/lib").absolutePath
cFlags += "-I" + file("../../../src/lib").absolutePath
}
}
}
buildTypes {
release {
minifyEnabled false
proguardFiles getDefaultProguardFile('proguard-android.txt'), 'proguard-rules.pro'
}
}
externalNativeBuild {
cmake {
path "CMakeLists.txt"
}
}
}

dependencies {
implementation fileTree(dir: 'libs', include: ['*.jar'])
implementation 'com.android.support:appcompat-v7:26.1.0'
implementation 'com.android.support.constraint:constraint-layout:1.0.2'
testImplementation 'junit:junit:4.12'
androidTestImplementation 'com.android.support.test:runner:1.0.1'
androidTestImplementation 'com.android.support.test.espresso:espresso-core:3.0.1'
}
21 changes: 21 additions & 0 deletions android/ChesterApp/app/proguard-rules.pro
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# Add project specific ProGuard rules here.
# You can control the set of applied configuration files using the
# proguardFiles setting in build.gradle.
#
# For more details, see
# http://developer.android.com/guide/developing/tools/proguard.html

# If your project uses WebView with JS, uncomment the following
# and specify the fully qualified class name to the JavaScript interface
# class:
#-keepclassmembers class fqcn.of.javascript.interface.for.webview {
# public *;
#}

# Uncomment this to preserve the line number information for
# debugging stack traces.
#-keepattributes SourceFile,LineNumberTable

# If you keep the line number information, uncomment this to
# hide the original source file name.
#-renamesourcefileattribute SourceFile
24 changes: 24 additions & 0 deletions android/ChesterApp/app/src/main/AndroidManifest.xml
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<?xml version="1.0" encoding="utf-8"?>
<manifest xmlns:android="http://schemas.android.com/apk/res/android"
package="com.chester.chesterapp">

<uses-permission android:name="android.permission.READ_EXTERNAL_STORAGE" />

<application
android:allowBackup="true"
android:icon="@mipmap/ic_launcher"
android:label="@string/app_name"
android:roundIcon="@mipmap/ic_launcher_round"
android:supportsRtl="true"
android:theme="@style/AppTheme">
<activity android:name="com.chester.chesterapp.MainActivity"
android:screenOrientation="portrait"
android:configChanges="orientation|keyboardHidden">
<intent-filter>
<action android:name="android.intent.action.MAIN" />
<category android:name="android.intent.category.LAUNCHER" />
</intent-filter>
</activity>
</application>

</manifest>
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