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dnbit committed Nov 5, 2017
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Expand Up @@ -14,7 +14,7 @@ behavior of the Gradle build tool, allowing automation of repetitive tasks.
Particularly, factoring functionality into libraries and creating product
flavors allow for much bigger projects with minimal added complexity.

##What Will I Learn?
## What Will I Learn?

You will learn the role of Gradle in building Android Apps and how to use
Gradle to manage apps of increasing complexity. You'll learn to:
Expand All @@ -26,7 +26,7 @@ Gradle to manage apps of increasing complexity. You'll learn to:
* Use the Gradle App Engine plugin to deploy a backend
* Configure an integration test suite that runs against the local App Engine development server

##How Do I Complete this Project?
## How Do I Complete this Project?

### Step 0: Starting Point

Expand All @@ -41,6 +41,9 @@ https://developers.google.com/mobile-ads-sdk/docs/admob/android/quick-start
You may need to download the Google Repository from the Extras section of the
Android SDK Manager.

You will also notice a folder called backend in the starter code.
It will be used at step 3 below, and you do not need to worry about it for now.

When you can build an deploy this starter code to an emulator, you're ready to
move on.

Expand Down Expand Up @@ -69,8 +72,11 @@ http://developer.android.com/guide/components/intents-filters.html

This next task will be pretty tricky. Instead of pulling jokes directly from
our Java library, we'll set up a Google Cloud Endpoints development server,
and pull our jokes from there. Follow the instructions in the following
tutorial to add a Google Could Endpoints module to your project:
and pull our jokes from there.

The following tutorial explains how to add and use a Google Cloud Endpoints module to
your project. The starter code already includes the module in the folder called backend.
Therefore, you can skip the creation steps in the tutorial:

https://github.com/GoogleCloudPlatform/gradle-appengine-templates/tree/master/HelloEndpoints

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