ECAL M&ID Block Week, February 2025
Mixed reality with Meta Quest 3.
This is a very basic sample project to get started with Quest 3 development. It is based on the "Universal 3D" Unity template and contains the Meta XR All in One SDK and the MX Ink Samples. It can also be recreated from scratch by adding these components following the instructions linked below.
Game Engine: Unity
- If not installed already, install Unity Hub
- Install Unity 6000.0.36 with Android Support (including JDK/SDK/NDK)
Meta SDK for Unity. Install it to get all the tools needed for development.
Instructions: https://developers.meta.com/horizon/documentation/unity/unity-project-setup
For live preview on the headset, directly from the Unity Editor.
!! Windows only !! (on Mac, use Meta XR Simulator below)
Instructions: https://developers.meta.com/horizon/documentation/unity/unity-link
For simulating the headset and controllers directly in the Unity Editor. No headset is required when controlling with mouse and keyboard. If you want to use the real controllers for testing, you need to connect a headset and run the "Meta XR Simulator - Data Forwarding Server" app on the headset. See instructions for details.
Instructions: https://developers.meta.com/horizon/documentation/unity/xrsim-getting-started
MX Ink Stylus for Meta Quest.
Instructions: https://logitech.github.io/mxink/