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added preservation flag in TWEEN.update to be able to go backward in time #271
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Hi @sairoutine. |
Hi @dalisoft. I don't know |
Hi @sairoutine var tween = new TWEEN.Tween({x:0}).to({x:300}, 200).reverse().start();
tween.onUpdate(function(_object){
console.log(_object);
// {x:300}
// {x:299}
// {x:298}
// ...
// {x:1}
// {x:0}
}); |
hmm.. the code you gave me does not perform correctly. |
Looks good, thanks. I just merged this request. I also wrote an extra unit test to make sure that if you update past a finished tween with preserve set to true, you can still call TWEEN.update with a time during the tween and get the expected tweened values. I will commit and merge that extra unit test sometime later. Could you please update the user guide and documentation to explain how to use this feature, and perhaps add an example? If not, let me know, so I can do it instead. @dalisoft I think having a chainable reverse feature would be cool. We should add that to the next version. However, this new preserve flag feature is still necessary for what sairoutine is trying to do, I think. |
Thank you for merging!
All right! I'm going to make a pull request which update documentation. Thanks. |
@sairoutine @mikebolt Do you know about GSAP (Greensock Animation Platform) reverse feature? Same feature, i tried add to few year ago, but no merged. Then i maked own JS Animation Engine. Now "Deprecated due of no user". But you can see history and see demo. Thanks |
…group feat: the `tween.group(group)` method now has a reciprocal `tween.remove()` method that will remove a tween from its associated group, and unassociate the group. `tween.group()` without an arg is no longer valid, see breaking changes and migration below. fix: when a tween is stopped before its end time, do not allow its update method to continue, therefore preventing logic (f.e. repeat logic) from being triggered docs: improved the docs, adding some missing information, removing all examples of the global `TWEEN` group which has been deprecated, and adding docs on how to manage groups of tweens. Also updated samples to use `import` syntax for importing Tween, avoiding the use of the `TWEEN` UMD global variable which has been deprecated. feat: A new `Group.allStopped()` method returns true if all tweens in a group are not playing (i.e. stopped, and not paused), otherwise false. Useful for stopping an animation loop once all tweens in a group have finished their animation. BREAKING: - Tweens are no longer automatically added or removed from groups by default when you call any Tween methods such as `start()`, `stop()`, or `pause()`, and the `preserve` parameter to `Group.update()` now defaults to `true` and is deprecated to be removed in a future major version. - MIGRATION: To keep old behavior for a while, explicitly call `group.update()` with `false` for the second parameter. To migrate forward, do not rely on automatic add/remove of tweens, and instead add/remove tweens to/from groups manually. - `Group.update()` no longer returns a boolean indicating if all tweens have been removed. - MIGRATION: Don't rely on auto-add/remove to/from groups. This boolean return was previously useful for stopping an animation loop once all tweens were finished animating. Instead, use the new `Group.allStopped()` method to check if all tweens in a group are stopped in order to determine whether or not to continue an animation loop. - The second `group` parameter to `Tween.constructor` now defaults to `undefined` instead of the global `TWEEN` group. Additionally it accepts a value of `true` to restore the old default behavior. The `true` value is deprecated and will be removed in a future major version. - MIGRATION: For the time being the parameter can be set to `true` to restore the old behavior. To migrate forward, use `tween.group(group)` or `group.add(tween)` instead. - The argless `tween.group()` signature has been removed. - MIGRATION: Use `group.add(tween)` or `group.remove(tween)` instead. `tween.group(TWEEN)`, `TWEEN.add(tween)`, and `TWEEN.remove(tween)` will also work for now, but they are deprecated and will be removed in a future major version. - `Group.update`'s second parameter `preserve` defaults to `true` now, and is deprecated to be removed in a future major version, at which point tweens of a group will no longer be automatically added/remove to/from a group when calling any Tween methods such as `start()`, `pause()`, or `stop()`. - MIGRATION: For now, explicitly set the parameter to `false` to restore old default behavior when calling `group.update()`. To migrate forward, do not rely on the automatic add/remove behavior, and instead manually add or remove tweens to or from groups. - To make the fix for `tween.update()` to be a no-op for stopped tweens, we had to break an undocumented feature that allowed tweens to move backward in time (#271). - MIGRATION: To move tweens backward in time after they have already completed, first call `tween.start(startTime)` then proceed to call `tween.update(time)` in reverse order as before (see the unit test with "go backward in time" in its name). Without calling `tween.start()` nothing will happen because stopped/completed tweens will now always return early from `update()`, as they are considered to be no longer running.
v24.0.0 changed the default value of To go in reverse, one must now call Lines 152 to 155 in c92f761
More details in the release notes: https://github.com/tweenjs/tween.js/releases/tag/v24.0.0 |
I saw #93 pull request.
However, the pull request is not merged yet and the owner had gone away.
I need to be able to preserve tweens when It's done.
Thanks.