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Switchboard

A flexible input/output system for world-builders using VRChat Udon

This project is a work in progress, and this documentation should be expected to update frequently

How it works

Switchboard lets you build a complex network of inputs and outputs, using cards. You attach a card to a GameObject in a scene, and then connect multiple cards together in a line. When a card gets an input event, it transmits that event on to the next card in the line.

There are three basic types of cards:

  • Callers emit an event when they're interacted with
  • Receivers do something when they receive an event
  • Operators manage signals coming in, and going out

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A flexible input/output system for world-builders using VRChat Udon

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