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GlxGears Haskell

Project to have fun with OpenGL in Haskell. This was my first Haskell program. Before this I was fiddling with project-euler only. I'm kind of proud that this was my fist Haskell program AND first OpenGL program at the same time.

A lot can be done better. For example there are almost no top level type signatures.

Installation

This project needs GLUT dev to be installed on the system.

stack build

Usage

stack exec glxgears-haskell

hold 'r' to reverse gears rotation

stack exec glxheart-haskell

use 'h', 'j', 'k', 'l' to rotate the heart.

Contributing

Just fork it and send me a pull request.

History

Written in 2008. Added stack in 2016. Very little changes needed after 8 years of Haskell development.

Credits

License

MIT: Take it, use it, keep my name on it.

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