Grid movement pathfinding for godot game engine.
-
Updated
Jan 2, 2025 - GDScript
Grid movement pathfinding for godot game engine.
This project is a C# implementation of the popular game "Frozen Lake" and an AI agent that can play the game using the Q-learning algorithm. The game consists of a grid of tiles, some of which are safe to walk on, while others will cause the player to receive damage.
Collection of Grid-Based games i made. Started in school making minesweeper.
Term project for the SE 320 (Introduction to Computer Games) course.
Add a description, image, and links to the grid-based-games topic page so that developers can more easily learn about it.
To associate your repository with the grid-based-games topic, visit your repo's landing page and select "manage topics."