C++ General Purpose Goal Oriented Action Planning framework for Unreal Engine
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Updated
Oct 17, 2024 - C++
C++ General Purpose Goal Oriented Action Planning framework for Unreal Engine
Goal Oriented Action Planning - Implementation using GDExtension for Godot Engine 4
Goal Oriented Action Planning plugin for UE4
C++ AI Planning plugin for Unreal Engine 4.
🎮🤖 6CS007 year-long project artefact for implementing goal-oriented action planning (GOAP) and machine learning inside UE4. The agent is able to adapt to the enemy player's skill level
This is a quite simple and quite generic (but intended to be used for rpg) game engine in development programmed in C++ in an attempt to understand the workings of a game engine and to experiment with different architectures and technologies
GOAP implementation strong A* based
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