C Library for Wii and Gamecube homebrew
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Updated
Dec 26, 2024 - C
C Library for Wii and Gamecube homebrew
WIP: A curated list of Nintendo GameCube development resources including toolchains, documentation, emulators, example code, and more
C library for GameCube and Wii targeting devkitPPC.
Snes9xGX-Mushroom / Snes9x TX is a fork of Snes9x GX made by @Tanooki16 with many improvements, for GameCube (GCN) and Wii. GitHub repo made from @Tanooki16's source code
FCEUGX-1UP / FCEUX TX is a fork of FCE Ultra GX developed by @Tanooki16 with many improvements, for GameCube (GCN) and Wii. GitHub repo made from @Tanooki16's source code
A way for Rust to be used on the Nintendo Wii
C library for GameCube and Wii targeting devkitRice. (Private toolchain)
As the title suggests.... Having fun on the Nintendo Gamecube 20 years after!
A port of donut.c to the Wii and GameCube
An unofficial RPM package for devkitPro pacman.
MOD library for Gamecube (port from Wii)
Debug Nintendo GameCube applications and games right from the comfort of Emacs! Powered by DevkitPro DevkitPPC gdb and dap-mode :) Probably works with Nintendo Wii as well, but I only use a GameCube so haven't tested it.
GCNTools is a simple, platform-agnostic C# .NET library for working with GameCube discs, including reading, extracting, and creating disc images.
The "Home Bros." Hacked Game Save Exploit for Super Smash Bros. Melee on GameCube
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