Learning how to use pooling system for better optimization
-
Updated
Nov 3, 2024
Learning how to use pooling system for better optimization
seed automation, automation techniques, productivity tools, auto tasks, game automation, task automation, game scripts, automation script, gameplay enhancement, game optimization, gaming automation, script tutorial, automation tools, auto upgrade, efficiency hacks, auto spin
An efficient Unity object pooling system designed for simplicity and flexibility. Supports multiple object types including particle systems and audio, with features for auto-enabling on instantiation, resetting on despawn, and dynamic pool resizing.
seed automation, automation techniques, productivity tools, auto tasks, game automation, task automation, game scripts, automation script, gameplay enhancement, game optimization, gaming automation, script tutorial, automation tools, auto upgrade, efficiency hacks, auto spin
Add a description, image, and links to the game-optimization topic page so that developers can more easily learn about it.
To associate your repository with the game-optimization topic, visit your repo's landing page and select "manage topics."