OpenGL Pyramid and other shapes and colored lights tutorial
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Updated
May 28, 2024 - C
OpenGL Pyramid and other shapes and colored lights tutorial
Le mie soluzioni per il laboratorio di Fondamenti di Computer Graphics M
A C Stanford Polygon File Format loader (binary only).
Implementation of https://raytracing.github.io/ [Ray Tracing In One Weekend]
College Project.
HKUST COMP4411 Computer Graphic Course. Implement a basic modeler, in which I build a robot whose positions can be controlled by the users. The user can also control the direction of the lights, the display of the robots. Implemented the L-system, Metaball, Inverse kinematics systems and an animation.
大村皓一先生が立ち上げた構想「イメージ・ファクトリー」の未熟な模倣
Simple Constructive Solid Geometry editor and render using raycast
In this project I will implement some of the image manipulation operations we discussed in class. I will program various GLSL fragment shaders that implement various operations that we learned in class and control the effects interactively using keystrokes. I will load generating/loading and unloading 2 textures (a BMP image and a Mandelbrot Fra…
A basic C++ CPU Ray Tracer based on Gabriel Gambetta's (@ggambetta) book "Computer Graphics from Scratch". Uses SDL for multi-platform windows and tools, GLM for mathematics.
CS543_HW4: In this project I will add more realism to a high resolution model of a cow statue, implement per-fragment lighting, shading, texturing and shadows.
It has prepared 3D Models that can be rotating all around with keyboard commands. The models are Triangle, Cube, Rectangle, Circle. In this project, I have used C++ and OpenGL tools in Visual Studio 2019
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