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🧠 💡 📈 A project based in High Performance Computing. This project was built using CUDA (Compute Unified Device Architecture), C++ (C Plus Plus), C, CMake and JetBrains CLion. The scenario of the project was a GPU-based implementation of the Self-Organising-Maps (S.O.M.) algorithm for Artificial Neural Networks (A.N.N.), with the support of CUDA …
Game of chess has been a classic AI problem and these days there are several excellent open source implementations of automatic chess players are available on line. In this assignment we are going to make yet another FAST-chess player that will play chess using some well-established strategies along with MINIMAX to compute moves for a chess play…
This is my personal implementation of some functions seen during the course of artificial vision. Basically, in this code are been re-implemented some of the very basic functions of OpenCV