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RJD-1388/follow_trajectory #1449
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Checklist for reviewers ☑️All references to "You" in the following text refer to the code reviewer.
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Signed-off-by: Mateusz Palczuk <mateusz.palczuk@robotec.ai>
…at is wrong, but passes github CI test Signed-off-by: Mateusz Palczuk <mateusz.palczuk@robotec.ai>
Rjd 1388/follow trajectory fix
Rjd 1388/follow trajectory update
…jectory Signed-off-by: Mateusz Palczuk <mateusz.palczuk@robotec.ai>
Signed-off-by: Mateusz Palczuk <mateusz.palczuk@robotec.ai>
Signed-off-by: Mateusz Palczuk <mateusz.palczuk@robotec.ai>
Signed-off-by: Mateusz Palczuk <mateusz.palczuk@robotec.ai>
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…ion to geometry, reformat ValidatedEntityStatus using it
…lylineTrajectoryPositioner
…neTrajectoryPositioner
Signed-off-by: Mateusz Palczuk <mateusz.palczuk@robotec.ai>
Signed-off-by: Mateusz Palczuk <mateusz.palczuk@robotec.ai>
Signed-off-by: Mateusz Palczuk <mateusz.palczuk@robotec.ai>
Signed-off-by: Mateusz Palczuk <mateusz.palczuk@robotec.ai>
Signed-off-by: Mateusz Palczuk <mateusz.palczuk@robotec.ai>
Signed-off-by: Mateusz Palczuk <mateusz.palczuk@robotec.ai>
Signed-off-by: Mateusz Palczuk <mateusz.palczuk@robotec.ai>
… euclidean distance Signed-off-by: Mateusz Palczuk <mateusz.palczuk@robotec.ai>
Signed-off-by: Mateusz Palczuk <mateusz.palczuk@robotec.ai>
… RJD-1388/follow_trajectory Signed-off-by: Mateusz Palczuk <mateusz.palczuk@robotec.ai>
… RJD-1388/follow_trajectory Signed-off-by: Mateusz Palczuk <mateusz.palczuk@robotec.ai>
…jectory Signed-off-by: Mateusz Palczuk <mateusz.palczuk@robotec.ai>
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Abstract
This PR contains the refactor of
follow_trajectory
namespace, in particular makeUpdatedStatus function.scenario_simulator_v2/simulation/traffic_simulator/src/behavior/follow_trajectory.cpp
Lines 46 to 583 in 12ff08c
Details
follow_trajectory
directory.follow_trajectory::makeUpdatedEntityStatus
. It replaces the recursion from the originalmakeUpdatedStatus
with a while loop, iterating over the trajectory.scenario_simulator_v2/simulation/traffic_simulator/src/behavior/follow_trajectory/follow_trajectory.cpp
Lines 40 to 59 in 00c3329
ValidatedEntityStatus
structure, which purpose is to validate the passed-inEntityStatus
and build the updated status based ondesired_local_velocity
.makeUpdatedStatus
.scenario_simulator_v2/simulation/traffic_simulator/src/behavior/follow_trajectory/validated_entity_status.cpp
Lines 38 to 54 in 00c3329
EntityStatus
.scenario_simulator_v2/simulation/traffic_simulator/include/traffic_simulator/behavior/follow_trajectory/validated_entity_status.hpp
Lines 43 to 53 in 00c3329
ValidatedEntityStatus
is passed as an argument tofollow_trajectory::makeUpdatedEntityStatus
.scenario_simulator_v2/simulation/traffic_simulator/src/entity/ego_entity.cpp
Lines 177 to 193 in 00c3329
PolylineTrajectoryPositioner
is responsible for a single step in the aforementioned while loop.makeUpdatedStatus
function.scenario_simulator_v2/simulation/traffic_simulator/src/behavior/follow_trajectory/polyline_trajectory_positioner.cpp
Lines 35 to 66 in 00c3329
PolylineTrajectoryPositioner::isNearestWaypointReachable
contains the core logic of the previous implementation.scenario_simulator_v2/simulation/traffic_simulator/src/behavior/follow_trajectory/polyline_trajectory_positioner.cpp
Lines 142 to 177 in 00c3329
References
Regressions TODO