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Doubles the time you can get the "Long shift" achievement, makes it not grant on admin restarts #77195
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…restarts not grant it
san7890
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Jul 29, 2023
comfyorange
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Jul 29, 2023
NaakaKo
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in Bird-Lounge/Skyraptor-SS13
Jul 29, 2023
…ot grant on admin restarts (#77195) ## About The Pull Request - "Long shift" can now be earned from sub 10 minute rounds rather than sub 5 minute rounds - Admin restarts no longer give out "Long shift" ## Why It's Good For The Game I do not think this achievement can *possibly* be earned right now. Like at all. Nuke Ops and cult are the only antags that can possibly do it and it's incredibly infeasible (requiring that they nuke the station or summon Nar'sie in just 3 minutes!) So I bumped up the timer to 10 minutes. This means that ops can get it if they nuke the station in 8 minutes, cult can get it if they REALLY speedrun, and revs can get it if they beeline the heads. I checked the DB for stats on this achievement and it's only been earned in 3 rounds across the last year - `208780` (admin restart due to a bug) `192892` (admin restart due to a bug?) `186192` (admin restart). So I also prevented admin forcing the round to end. (I don't know if it catches admin reboots directly I'll have to check that.) ## Changelog :cl: Melbert balance: The "Long Shift" achievement is now feasibly obtainable, and admins can no longer trigger it unknowingly /:cl:
Jolly-66
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Jul 29, 2023
…chievement, makes it not grant on admin restarts (#7046) Original PR: tgstation/tgstation#77195 ----- ## About The Pull Request - "Long shift" can now be earned from sub 10 minute rounds rather than sub 5 minute rounds - Admin restarts no longer give out "Long shift" ## Why It's Good For The Game I do not think this achievement can *possibly* be earned right now. Like at all. Nuke Ops and cult are the only antags that can possibly do it and it's incredibly infeasible (requiring that they nuke the station or summon Nar'sie in just 3 minutes!) So I bumped up the timer to 10 minutes. This means that ops can get it if they nuke the station in 8 minutes, cult can get it if they REALLY speedrun, and revs can get it if they beeline the heads. I checked the DB for stats on this achievement and it's only been earned in 3 rounds across the last year - `208780` (admin restart due to a bug) `192892` (admin restart due to a bug?) `186192` (admin restart). So I also prevented admin forcing the round to end. (I don't know if it catches admin reboots directly I'll have to check that.) ## Changelog :cl: Melbert balance: The "Long Shift" achievement is now feasibly obtainable, and admins can no longer trigger it unknowingly /:cl: --------- Co-authored-by: MrMelbert <51863163+MrMelbert@users.noreply.github.com>
Gboster-0
referenced
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in Gboster-0/Monkestation2.0
Nov 12, 2023
…ot grant on admin restarts (#77195) - "Long shift" can now be earned from sub 10 minute rounds rather than sub 5 minute rounds - Admin restarts no longer give out "Long shift" I do not think this achievement can *possibly* be earned right now. Like at all. Nuke Ops and cult are the only antags that can possibly do it and it's incredibly infeasible (requiring that they nuke the station or summon Nar'sie in just 3 minutes!) So I bumped up the timer to 10 minutes. This means that ops can get it if they nuke the station in 8 minutes, cult can get it if they REALLY speedrun, and revs can get it if they beeline the heads. I checked the DB for stats on this achievement and it's only been earned in 3 rounds across the last year - `208780` (admin restart due to a bug) `192892` (admin restart due to a bug?) `186192` (admin restart). So I also prevented admin forcing the round to end. (I don't know if it catches admin reboots directly I'll have to check that.) :cl: Melbert balance: The "Long Shift" achievement is now feasibly obtainable, and admins can no longer trigger it unknowingly /:cl:
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Changes to functionality that modifies how effective certain methods are at powergaming
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About The Pull Request
"Long shift" can now be earned from sub 10 minute rounds rather than sub 5 minute rounds
Admin restarts no longer give out "Long shift"
Why It's Good For The Game
I do not think this achievement can possibly be earned right now. Like at all.
Nuke Ops and cult are the only antags that can possibly do it and it's incredibly infeasible (requiring that they nuke the station or summon Nar'sie in just 3 minutes!)
So I bumped up the timer to 10 minutes. This means that ops can get it if they nuke the station in 8 minutes, cult can get it if they REALLY speedrun, and revs can get it if they beeline the heads.
I checked the DB for stats on this achievement and it's only been earned in 3 rounds across the last year -
208780
(admin restart due to a bug)192892
(admin restart due to a bug?)186192
(admin restart).So I also prevented admin forcing the round to end. (I don't know if it catches admin reboots directly I'll have to check that.)
Changelog
🆑 Melbert
balance: The "Long Shift" achievement is now feasibly obtainable, and admins can no longer trigger it unknowingly
/:cl: