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Releases: tflo/PetWalker

2.3.0

05 Oct 11:11
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To see all commits, including all alpha changes, go here.


Releases

2.3.0 (2024-10-05)

  • Reworked the logic behind “when should a pet that was not summoned by PetWalker be saved as the ‘correct’ pet” from including to excluding.
    • PetWalker now considers any pet that is summoned by the user, no matter how, as “intentionally summoned” (aka ‘correct’) and saves it for later restore.
    • This namely includes pets that are summoned using an action bar button, as well as pets summoned via the “Summon Random Favorite Pet” button in the Pet Journal or the /randompet slash command, and possibly other summoning methods
    • A pet that is force-summoned because you put in a pet battle slot (Pet Journal), or because Rematch loads a pet battle team, is excluded from this. So, you should still get back your ‘correct’ (previous) pet after a pet battle.
    • This should fix Issue #12. If you still experience related glitches, please report them to Issue #12. If you were using the 2.3.0 beta versions, this is basically beta3 plus some cleanup.

2.2.1 (2024-09-11)

  • Added IsPossessBarVisible to the summoning prevention checks. (Thanks to Legolando!; Issue #11)
    • This replaces a couple of previously blacklisted auras by ID.
    • This also covers most controller-style toys that weren’t excluded before.
    • Note 1: The purpose of the summoning prevention checks is to ensure that PW does not summon pets in situations where it may be disruptive or undesirable (e.g. arena, M+, stealth, invisibility, vehicle, certain quest-related or toy-related auras). This update should significantly improve behavior in the toy department.
    • Note 2: However, it is likely that not all situations where auto-summoning is unwanted are covered. In such a case, remember that you can always quickly toggle PW’s auto-summoning with the /pw a command or your hotkey.

2.2.0 (2024-08-10)

  • Implemented the totally reworked summoning prevention and throttling system (probably needs finetuning).
    • This is the thing I started almost 12 months ago (see the change notes for v2.0.8!) and then fell victim to my laziness.
    • This doesn’t bring any groundbreaking changes, but we will save a few CPU milliseconds.
    • New or changed Summon Check throttle times for some situations: e.g. 20s when flying, 8s when in combat or with certain auras, 40s for certain other auras, 120s when in certain instance types.
  • Adapted to modern times: Properly detect if we are in Skyride mode and mounted on a Skyride mount. Needed for the /pw sr toggle to allow/disallow pet summoning in this situation (while still on ground, of course).
  • Changed the Dragonride/Skyride ‘Allow Summoning’ toggle from /pw r//pw drsum to /pw sr.
  • Manually summoning a new pet via slash command (/pw n) now correctly sets the “manual” parameter (like it does with hotkey summoning). This should prevent errors when you accidentally try to summon in combat.
  • Added flying/taxi check also to the manual summoning methods. This should prevent false “summoned pet” messages.
  • Removed “Daisy as backpack (/beckon)” aura from the blacklist:
    • It was on the blacklist because if you summon Daisy while she is on your back, she will disappear.
    • Removed because it is perfectly fine to summon other pets while Daisy is on your back (she will not disappear).
  • Removed PDF version of the readme.md. I think nowadays most people know how to preview a Markdown document, and a rendered view is on the GitHub page anyway.
  • Changes to the readme/description.
  • Added debug word as debug mode toggle, in addition to dm (replaces debm)
  • Various optimizations; cleanup.

2.1.8 (2024-07-24)

  • Seems to work fine with TWW 110000 — so far; further tests will follow.
  • toc updated for TWW 110000.

2.1.7 (2024-05-08)

  • toc bump only (100207). Addon update will follow as needed.

2.1.6 (2024-03-22)

  • Fixed a nil value in a notification that could occur when PW tried to summon a saved pet that is no longer summonable (e.g. removed from the collection).

2.1.5 (2024-03-19)

  • toc bump only. If necessary, the addon will be updated in the next days.

2.1.4 (2024-02-17)

  • Added a keybinding for ‘Summon Previous Pet’
    • You can set it in Options > Game > Keybindings > PetWalker, along with the other 4 keybindings.
    • This does the same as the command /pw p (which still exists).
    • This function is more useful than you may think. A few tips:
      • If you're a Blacksmith or Engi, you probably have Alvin the Anvil on your action bar or OPie ring. Well, Alvin is useful, but, let's face it, a bit boring as a companion. So when you are done with your work, say thanks to Alvin and hit the Previous Pet key and you will have your previous companion back.
      • Press the key repeatedly to toggle between two pets. This allows you to have two temporary favorites (or "favorites of the day") without changing your Pet Journal favorites: Disable the autosummon timer (/pw 0), summon the first pet, and then the second pet. Now you can switch between them with a single keystroke.
      • ‘Previous Pet’ also works in conjunction with the autosummon timer, and it resets the timer. So if the timer summons a new pet, but you'd like to have the other one for a little longer, just press the Previous Pet key and you'll have it for another 30 minutes (or whatever your timer is set to).

2.1.3 (2024-01-16)

  • Just a toc bump for 10.2.5. Compatibility update will follow if needed.

2.1.2 (2023-11-08)

  • Added two aura exclusions (i.e. no pet summoning when aura is present):
    • Eye of Kilrogg in the context of the Eye See You quest (Azsuna); thanks @gizzmo for reporting.
    • Jerry the Snail (Gastropod Shell toy).
  • /pw now prints help first, then status (it used to be the other way around). So you don't have to scroll up to see the status info (you can still get it individually with /pw h and /pw s).
  • Slightly longer delay after login.
  • debugprint changes.
  • toc updated for 10.2.

2.1.1 (2023-10-13)

  • Fixed wrong type.
  • Better wording in the 'nothing eligible' warning.

2.1 (2023-10-13)

  • Proper handling of pets that require a specific faction (Issue #7). This should fix all glitches and incorrect messages when…
    • …switching between an Alliance and Horde toon and the last pet was a faction-restricted pet.
    • …random summoning with faction-restricted pets set as favorites.
    • Special thanks to @gizzmo for discovering anomalies with certain (presumably bugged) faction-restricted pets and bringing this to my attention.
  • More robust behavior after login, reload, and instance/map transitions (pet detection and restore).
  • Tweaks to the PetWalker Char Favs checkbox (in the Pet Journal) and improved tooltip.
  • Squished a fat bug that could prevent a pet summoned via PW from being correctly saved as valid 'current pet'.
  • Note: The event throttling and summoning prevention rework (see 2.0.8) is still WiP (but don't worry, the current system is fully functional and bugfree™️; the rework is just for efficiency).

2.0.8 (2023-09-06)

  • Code preparations for a revamped event throttling and summoning prevention implementation (coming soon).
  • Already more efficient detection of arena and mythic dungeons (for the summoning prevention) with this version.
  • Minor code cleanup and improvements.
  • toc bump tp 100107.

2.0.7 (2023-07-26)

  • Attempt to fix an error that occures when trying to summon the same pet as the target (/pw t) and the pet is not in the
    collection (not owned).

2.0.6 (2023-07-23)

  • Minor code and readme fixes.

2.0.5 (2023-07-12)

  • Readme improved.

2.0.4 (2023-07-12)

  • toc updated for 10.1.5.
  • I've only tested it briefly with 10.1.5, but it seems OK, and as far as I know there are no relevant API changes. If I discover any problems, you'll get a content update soon.

2.0.3 (2023-05-03)

  • Added in-game icon.

2.0.2 (2023-05-02)

  • Code optimization (and embellishment).
  • toc updated for 10.1.

2.0.1 (2023-04-28)

  • Updated readme.pdf. (For the big change notes, see 2.0.0.)

2.0.0 (2023-04-28)

  • Completely reworked the handling of intentional user summoning versus automatic (unwanted) summoning in the context of pet battles:
    • As you probably know, when a pet is slotted into a battle team, it is automatically summoned. PetWalker has always had trouble distinguishing between this unwanted summoning and the user's intentional summoning, resulting in the "wrong" pet being at your side after a pet battle.
    • This should now be a thing of the past. PetWalker now reliably ignores any pet that is summoned via team slotting, and is therefore able to reliably re-summon your previous pet after the pet battle.
    • This works regardless of Rematch's "Keep Companion" setting. After a pet battle ends, PetWalker will "sleep" for 15 seconds. If you have Rematch's "Keep Companion" enabled, Rematch will (probably) resummon your previous pet immediately after the battle, without any risk of collision with PetWalker's activities.
    • If you don't have Rematch's "Keep Companion" enabled, PetWalker will re-summon your previous pet if you don't start a new pet battle after 15 seconds.
    • This 15 second sleep also allows you to chain-battle (e.g. when power-leveling) without the annoyance of pets repeatedly re-summoning/disappearing between battles (assuming you have Rematch's Keep Companio...
Read more

2.2.0

09 Aug 22:50
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To see all commits, including all alpha changes, go here.


Releases

2.2.0 (2024-08-10)

  • Implemented the totally reworked summoning prevention and throttling system (probably needs finetuning).
    • This is the thing I started almost 12 months ago (see the change notes for v2.0.8!) and then fell victim to my laziness.
    • This doesn’t bring any groundbreaking changes, but we will save a few CPU milliseconds.
    • New or changed Summon Check throttle times for some situations: e.g. 20s when flying, 8s when in combat or with certain auras, 40s for certain other auras, 120s when in certain instance types.
  • Adapted to modern times: Properly detect if we are in Skyride mode and mounted on a Skyride mount. Needed for the /pw sr toggle to allow/disallow pet summoning in this situation (while still on ground, of course).
  • Changed the Dragonride/Skyride ‘Allow Summoning’ toggle from /pw r//pw drsum to /pw sr.
  • Manually summoning a new pet via slash command (/pw n) now correctly sets the “manual” parameter (like it does with hotkey summoning). This should prevent errors when you accidentally try to summon in combat.
  • Added flying/taxi check also to the manual summoning methods. This should prevent false “summoned pet” messages.
  • Removed “Daisy as backpack (/beckon)” aura from the blacklist:
    • It was on the blacklist because if you summon Daisy while she is on your back, she will disappear.
    • Removed because it is perfectly fine to summon other pets while Daisy is on your back (she will not disappear).
  • Removed PDF version of the readme.md. I think nowadays most people know how to preview a Markdown document, and a rendered view is on the GitHub page anyway.
  • Changes to the readme/description.
  • Added debug word as debug mode toggle, in addition to dm (replaces debm)
  • Various optimizations; cleanup.

2.1.8 (2024-07-24)

  • Seems to work fine with TWW 110000 — so far; further tests will follow.
  • toc updated for TWW 110000.

2.1.7 (2024-05-08)

  • toc bump only (100207). Addon update will follow as needed.

2.1.6 (2024-03-22)

  • Fixed a nil value in a notification that could occur when PW tried to summon a saved pet that is no longer summonable (e.g. removed from the collection).

2.1.5 (2024-03-19)

  • toc bump only. If necessary, the addon will be updated in the next days.

2.1.4 (2024-02-17)

  • Added a keybinding for ‘Summon Previous Pet’
    • You can set it in Options > Game > Keybindings > PetWalker, along with the other 4 keybindings.
    • This does the same as the command /pw p (which still exists).
    • This function is more useful than you may think. A few tips:
      • If you're a Blacksmith or Engi, you probably have Alvin the Anvil on your action bar or OPie ring. Well, Alvin is useful, but, let's face it, a bit boring as a companion. So when you are done with your work, say thanks to Alvin and hit the Previous Pet key and you will have your previous companion back.
      • Press the key repeatedly to toggle between two pets. This allows you to have two temporary favorites (or "favorites of the day") without changing your Pet Journal favorites: Disable the autosummon timer (/pw 0), summon the first pet, and then the second pet. Now you can switch between them with a single keystroke.
      • ‘Previous Pet’ also works in conjunction with the autosummon timer, and it resets the timer. So if the timer summons a new pet, but you'd like to have the other one for a little longer, just press the Previous Pet key and you'll have it for another 30 minutes (or whatever your timer is set to).

2.1.3 (2024-01-16)

  • Just a toc bump for 10.2.5. Compatibility update will follow if needed.

2.1.2 (2023-11-08)

  • Added two aura exclusions (i.e. no pet summoning when aura is present):
    • Eye of Kilrogg in the context of the Eye See You quest (Azsuna); thanks @gizzmo for reporting.
    • Jerry the Snail (Gastropod Shell toy).
  • /pw now prints help first, then status (it used to be the other way around). So you don't have to scroll up to see the status info (you can still get it individually with /pw h and /pw s).
  • Slightly longer delay after login.
  • debugprint changes.
  • toc updated for 10.2.

2.1.1 (2023-10-13)

  • Fixed wrong type.
  • Better wording in the 'nothing eligible' warning.

2.1 (2023-10-13)

  • Proper handling of pets that require a specific faction (Issue #7). This should fix all glitches and incorrect messages when…
    • …switching between an Alliance and Horde toon and the last pet was a faction-restricted pet.
    • …random summoning with faction-restricted pets set as favorites.
    • Special thanks to @gizzmo for discovering anomalies with certain (presumably bugged) faction-restricted pets and bringing this to my attention.
  • More robust behavior after login, reload, and instance/map transitions (pet detection and restore).
  • Tweaks to the PetWalker Char Favs checkbox (in the Pet Journal) and improved tooltip.
  • Squished a fat bug that could prevent a pet summoned via PW from being correctly saved as valid 'current pet'.
  • Note: The event throttling and summoning prevention rework (see 2.0.8) is still WiP (but don't worry, the current system is fully functional and bugfree™️; the rework is just for efficiency).

2.0.8 (2023-09-06)

  • Code preparations for a revamped event throttling and summoning prevention implementation (coming soon).
  • Already more efficient detection of arena and mythic dungeons (for the summoning prevention) with this version.
  • Minor code cleanup and improvements.
  • toc bump tp 100107.

2.0.7 (2023-07-26)

  • Attempt to fix an error that occures when trying to summon the same pet as the target (/pw t) and the pet is not in the
    collection (not owned).

2.0.6 (2023-07-23)

  • Minor code and readme fixes.

2.0.5 (2023-07-12)

  • Readme improved.

2.0.4 (2023-07-12)

  • toc updated for 10.1.5.
  • I've only tested it briefly with 10.1.5, but it seems OK, and as far as I know there are no relevant API changes. If I discover any problems, you'll get a content update soon.

2.0.3 (2023-05-03)

  • Added in-game icon.

2.0.2 (2023-05-02)

  • Code optimization (and embellishment).
  • toc updated for 10.1.

2.0.1 (2023-04-28)

  • Updated readme.pdf. (For the big change notes, see 2.0.0.)

2.0.0 (2023-04-28)

  • Completely reworked the handling of intentional user summoning versus automatic (unwanted) summoning in the context of pet battles:
    • As you probably know, when a pet is slotted into a battle team, it is automatically summoned. PetWalker has always had trouble distinguishing between this unwanted summoning and the user's intentional summoning, resulting in the "wrong" pet being at your side after a pet battle.
    • This should now be a thing of the past. PetWalker now reliably ignores any pet that is summoned via team slotting, and is therefore able to reliably re-summon your previous pet after the pet battle.
    • This works regardless of Rematch's "Keep Companion" setting. After a pet battle ends, PetWalker will "sleep" for 15 seconds. If you have Rematch's "Keep Companion" enabled, Rematch will (probably) resummon your previous pet immediately after the battle, without any risk of collision with PetWalker's activities.
    • If you don't have Rematch's "Keep Companion" enabled, PetWalker will re-summon your previous pet if you don't start a new pet battle after 15 seconds.
    • This 15 second sleep also allows you to chain-battle (e.g. when power-leveling) without the annoyance of pets repeatedly re-summoning/disappearing between battles (assuming you have Rematch's Keep Companion turned off!). Sure, you could turn PetWalker off manually for the duration of your power-leveling session, but this will save you the hassle.
    • So the old recommendation to keep Rematch's "Keep Companion" enabled has now changed to "Do whatever you want". Rematch will restore your pet immediately after a battle, PetWalker will wait 15 seconds.
    • Along with this overhaul, the detection of regular (intentional) pet summons has also been greatly improved and streamlined: Instead of relying on a wonky combination of events, we now hook directly into the summoning function. This should make it impossible for PetWalker to miss that the player has manually summoned a new pet and erroneously returns the old pet.
    • Since two core mechanics of the addon have drastically changed, it is likely that all this will see some fine tuning in the next weeks.
  • Also:
    • Added login message: The message will appear shortly after login in the chat, and will display the most important current settings in one line (sort of a mini Status Display). You must have the verbosity level set to 2 or higher for the message to appear. On verbosity level 3, the message additionally shows the current pet and, if current pet and saved pet are out of sync, also the last saved pet.
    • When you enable Favorites, the confirmation message will now indicate whether the toon has per-char favorites or global favorites enabled.
    • The Status Display now also shows the version of the addon.
    • Enabling Auto (/pw a) now instantly triggers the main action (random pet or restore pet).
    • When switching between char and global favs while PW is deactivated (Auto off), the Pet Journal now reflects the correct favs.
    • Miscellaneous minor improvements and corrections to the UI.
    • Miscellaneous minor code cleanup and fixes, updated description/readme.

1.3.0 (2023-04-16)

  • If you now disable auto-summoning with the usual command (/pw a), all events will be unregistered.
  • This means ...
Read more

2.1.8

31 Jul 17:54
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To see all commits, including alpha-version changes, go here.


Releases

2.1.8 (2024-07-24)

  • Seems to work fine with TWW 110000 — so far; further tests will follow.
  • toc updated for TWW 110000.

2.1.7 (2024-05-08)

  • toc bump only (100207). Addon update will follow as needed.

2.1.6 (2024-03-22)

  • Fixed a nil value in a notification that could occur when PW tried to summon a saved pet that is no longer summonable (e.g. removed from the collection).

2.1.5 (2024-03-19)

  • toc bump only. If necessary, the addon will be updated in the next days.

2.1.4 (2024-02-17)

  • Added a keybinding for ‘Summon Previous Pet’
    • You can set it in Options > Game > Keybindings > PetWalker, along with the other 4 keybindings.
    • This does the same as the command /pw p (which still exists).
    • This function is more useful than you may think. A few tips:
      • If you're a Blacksmith or Engi, you probably have Alvin the Anvil on your action bar or OPie ring. Well, Alvin is useful, but, let's face it, a bit boring as a companion. So when you are done with your work, say thanks to Alvin and hit the Previous Pet key and you will have your previous companion back.
      • Press the key repeatedly to toggle between two pets. This allows you to have two temporary favorites (or "favorites of the day") without changing your Pet Journal favorites: Disable the autosummon timer (/pw 0), summon the first pet, and then the second pet. Now you can switch between them with a single keystroke.
      • ‘Previous Pet’ also works in conjunction with the autosummon timer, and it resets the timer. So if the timer summons a new pet, but you'd like to have the other one for a little longer, just press the Previous Pet key and you'll have it for another 30 minutes (or whatever your timer is set to).

2.1.3 (2024-01-16)

  • Just a toc bump for 10.2.5. Compatibility update will follow if needed.

2.1.2 (2023-11-08)

  • Added two aura exclusions (i.e. no pet summoning when aura is present):
    • Eye of Kilrogg in the context of the Eye See You quest (Azsuna); thanks @gizzmo for reporting.
    • Jerry the Snail (Gastropod Shell toy).
  • /pw now prints help first, then status (it used to be the other way around). So you don't have to scroll up to see the status info (you can still get it individually with /pw h and /pw s).
  • Slightly longer delay after login.
  • debugprint changes.
  • toc updated for 10.2.

2.1.1 (2023-10-13)

  • Fixed wrong type.
  • Better wording in the 'nothing eligible' warning.

2.1 (2023-10-13)

  • Proper handling of pets that require a specific faction (Issue #7). This should fix all glitches and incorrect messages when…
    • …switching between an Alliance and Horde toon and the last pet was a faction-restricted pet.
    • …random summoning with faction-restricted pets set as favorites.
    • Special thanks to @gizzmo for discovering anomalies with certain (presumably bugged) faction-restricted pets and bringing this to my attention.
  • More robust behavior after login, reload, and instance/map transitions (pet detection and restore).
  • Tweaks to the PetWalker Char Favs checkbox (in the Pet Journal) and improved tooltip.
  • Squished a fat bug that could prevent a pet summoned via PW from being correctly saved as valid 'current pet'.
  • Note: The event throttling and summoning prevention rework (see 2.0.8) is still WiP (but don't worry, the current system is fully functional and bugfree™️; the rework is just for efficiency).

2.0.8 (2023-09-06)

  • Code preparations for a revamped event throttling and summoning prevention implementation (coming soon).
  • Already more efficient detection of arena and mythic dungeons (for the summoning prevention) with this version.
  • Minor code cleanup and improvements.
  • toc bump tp 100107.

2.0.7 (2023-07-26)

  • Attempt to fix an error that occures when trying to summon the same pet as the target (/pw t) and the pet is not in the
    collection (not owned).

2.0.6 (2023-07-23)

  • Minor code and readme fixes.

2.0.5 (2023-07-12)

  • Readme improved.

2.0.4 (2023-07-12)

  • toc updated for 10.1.5.
  • I've only tested it briefly with 10.1.5, but it seems OK, and as far as I know there are no relevant API changes. If I discover any problems, you'll get a content update soon.

2.0.3 (2023-05-03)

  • Added in-game icon.

2.0.2 (2023-05-02)

  • Code optimization (and embellishment).
  • toc updated for 10.1.

2.0.1 (2023-04-28)

  • Updated readme.pdf. (For the big change notes, see 2.0.0.)

2.0.0 (2023-04-28)

  • Completely reworked the handling of intentional user summoning versus automatic (unwanted) summoning in the context of pet battles:
    • As you probably know, when a pet is slotted into a battle team, it is automatically summoned. PetWalker has always had trouble distinguishing between this unwanted summoning and the user's intentional summoning, resulting in the "wrong" pet being at your side after a pet battle.
    • This should now be a thing of the past. PetWalker now reliably ignores any pet that is summoned via team slotting, and is therefore able to reliably re-summon your previous pet after the pet battle.
    • This works regardless of Rematch's "Keep Companion" setting. After a pet battle ends, PetWalker will "sleep" for 15 seconds. If you have Rematch's "Keep Companion" enabled, Rematch will (probably) resummon your previous pet immediately after the battle, without any risk of collision with PetWalker's activities.
    • If you don't have Rematch's "Keep Companion" enabled, PetWalker will re-summon your previous pet if you don't start a new pet battle after 15 seconds.
    • This 15 second sleep also allows you to chain-battle (e.g. when power-leveling) without the annoyance of pets repeatedly re-summoning/disappearing between battles (assuming you have Rematch's Keep Companion turned off!). Sure, you could turn PetWalker off manually for the duration of your power-leveling session, but this will save you the hassle.
    • So the old recommendation to keep Rematch's "Keep Companion" enabled has now changed to "Do whatever you want". Rematch will restore your pet immediately after a battle, PetWalker will wait 15 seconds.
    • Along with this overhaul, the detection of regular (intentional) pet summons has also been greatly improved and streamlined: Instead of relying on a wonky combination of events, we now hook directly into the summoning function. This should make it impossible for PetWalker to miss that the player has manually summoned a new pet and erroneously returns the old pet.
    • Since two core mechanics of the addon have drastically changed, it is likely that all this will see some fine tuning in the next weeks.
  • Also:
    • Added login message: The message will appear shortly after login in the chat, and will display the most important current settings in one line (sort of a mini Status Display). You must have the verbosity level set to 2 or higher for the message to appear. On verbosity level 3, the message additionally shows the current pet and, if current pet and saved pet are out of sync, also the last saved pet.
    • When you enable Favorites, the confirmation message will now indicate whether the toon has per-char favorites or global favorites enabled.
    • The Status Display now also shows the version of the addon.
    • Enabling Auto (/pw a) now instantly triggers the main action (random pet or restore pet).
    • When switching between char and global favs while PW is deactivated (Auto off), the Pet Journal now reflects the correct favs.
    • Miscellaneous minor improvements and corrections to the UI.
    • Miscellaneous minor code cleanup and fixes, updated description/readme.

1.3.0 (2023-04-16)

  • If you now disable auto-summoning with the usual command (/pw a), all events will be unregistered.
  • This means … actually nothing for you from a CPU perspective, but it is a cleaner way to disable auto-summoning. And you can now rest assured that when PW's auto-summoning is off, it won't interfere with or delay anything. It will do exactly nothing then, unless you use a PW hotkey or slash command.

1.2.3 (2023-04-07)

  • Updated readme.md, readme.pdf, description on CurseForge and Wago:
    • Added a point to the FAQ to make it clearer that the Pet Journal filters (and not the Rematch filters) are affecting the pool of pets that is used for summoning. Fixes issue#6.
  • Modified the Pet Pool warning message to make it clearer to the user that he should verify the Pet Journal filters, not the Rematch ones.

1.2.2 (2023-03-31)

  • Added: Automatic removal of orphaned pet IDs from the char favorites table.
    • A pet ID becomes "orphaned" when the server assigns a new ID to the pet in your collection (for whatever reason), and also when you cage a pet. As a result you could have a wrong char favorites count in the Status display (e.g. it says your char has 8 favorites but displays only 5 pet links), and permanently invalid pet entries in your Saved Variables file. The removal happens automatically in the background whenever the pet pool is updated.
    • If PW removes an orphaned pet ID, you'll get a message in the chat, so you know that something has changed with your char favs.
  • Fixed: The "Your only eligible random pet is already active" message appeared more often than intended.
  • Some code cleanup.

1.2.1 (2023-03-27)

  • Added aura 290460 to excluded auras. This is the aura you get when you mount the Battlebot Champion in Zskera Vault (Forbidden Reach). PW tried to summon a pet, which threw you out of the Battlebot; this no longer happens.

1.2.0.1 (2023-03-22)

  • Fixed: ...
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2.1.5

19 Mar 19:57
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  • toc bump only. If necessary, the addon will be updated in the next days.

2.1.4

17 Feb 23:57
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2.1.4 (2024-02-17)

  • Added a keybinding for ‘Summon Previous Pet’
    • You can set it in Options > Game > Keybindings > PetWalker, along with the other 4 keybindings.
    • This does the same as the command /pw p (which still exists).
    • This function is more useful than you may think. A few tips:
      • If you're a Blacksmith or Engi, you probably have Alvin the Anvil on your action bar or OPie ring. Well, Alvin is useful, but, let's face it, a bit boring as a companion. So when you are done with your work, say thanks to Alvin and hit the Previous Pet key and you will have your previous companion back.
      • Press the key repeatedly to toggle between two pets. This allows you to have two temporary favorites (or "favorites of the day") without changing your Pet Journal favorites: Disable the autosummon timer (/pw 0), summon the first pet, and then the second pet. Now you can switch between them with a single keystroke.
      • ‘Previous Pet’ also works in conjunction with the autosummon timer, and it resets the timer. So if the timer summons a new pet, but you'd like to have the other one for a little longer, just press the Previous Pet key and you'll have it for another 30 minutes (or whatever your timer is set to).

2.1.2

08 Nov 12:40
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2.1.2 (2023-11-08)

  • Added two aura exclusions (i.e. no pet summoning when aura is present):
    • Eye of Kilrogg in the context of the Eye See You quest (Azsuna); thanks @gizzmo for reporting.
    • Jerry the Snail (Gastropod Shell toy).
  • /pw now prints help first, then status (it used to be the other way around). So you don't have to scroll up to see the status info (you can still get it individually with /pw h and /pw s).
  • Slightly longer delay after login.
  • debugprint changes.
  • toc updated for 10.2.

2.1.1

15 Oct 10:10
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2.1.1 (2023-10-13)

  • Fixed wrong type.
  • Better wording in the 'nothing eligible' warning.

2.1 (2023-10-13)

  • Proper handling of pets that require a specific faction (Issue #7). This should fix all glitches and incorrect messages when…
    • …switching between an Alliance and Horde toon and the last pet was a faction-restricted pet.
    • …random summoning with faction-restricted pets set as favorites.
    • Special thanks to @gizzmo for discovering anomalies with certain (presumably bugged) faction-restricted pets and bringing this to my attention.
  • More robust behavior after login, reload, and instance/map transitions (pet detection and restore).
  • Tweaks to the PetWalker Char Favs checkbox (in the Pet Journal) and improved tooltip.
  • Squished a fat bug that could prevent a pet summoned via PW from being correctly saved as valid 'current pet'.
  • Note: The event throttling and summoning prevention rework (see 2.0.8) is still WiP (but don't worry, the current system is fully functional and bugfree™️; the rework is just for efficiency).

2.0.8

07 Sep 15:25
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2.0.8 (2023-09-06)

  • Code preparations for a revamped event throttling and summoning prevention implementation (coming soon).
  • Already more efficient detection of arena and mythic dungeons (for the summoning prevention) with this version.
  • Minor code cleanup and improvements.
  • toc bump tp 100107.

2.0.6

23 Jul 14:52
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2.0.6 (2023-07-23)

  • Minor code and readme fixes.

2.0.3

03 May 21:09
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2.0.3 (2023-05-03)

  • Added in-game icon.