forked from ggerganov/llama.cpp
-
Notifications
You must be signed in to change notification settings - Fork 0
Commit
This commit does not belong to any branch on this repository, and may belong to a fork outside of the repository.
vulkan: implement initial support for IQ2 and IQ3 quantizations (gger…
…ganov#11360) * vulkan: initial support for IQ3_S * vulkan: initial support for IQ3_XXS * vulkan: initial support for IQ2_XXS * vulkan: initial support for IQ2_XS * vulkan: optimize Q3_K by removing branches * vulkan: implement dequantize variants for coopmat2 * vulkan: initial support for IQ2_S * vulkan: vertically realign code * port failing dequant callbacks from mul_mm * Fix array length mismatches * vulkan: avoid using workgroup size before it is referenced * tests: increase timeout for Vulkan llvmpipe backend --------- Co-authored-by: Jeff Bolz <jbolz@nvidia.com>
- Loading branch information
1 parent
e51c47b
commit 66ee4f2
Showing
19 changed files
with
1,616 additions
and
40 deletions.
There are no files selected for viewing
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
Large diffs are not rendered by default.
Oops, something went wrong.
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
Oops, something went wrong.