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v1.12.0
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tburrows13 committed Oct 21, 2024
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5 changes: 5 additions & 0 deletions README.md
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Expand Up @@ -14,6 +14,11 @@ Similar to [BeastFinder](https://mods.factorio.com/mod/BeastFinder) and [Where i

Check out Xterminator's mod spotlight [here](https://youtu.be/_60XPAT3uas).

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## Doesn't 2.0 have built-in search?

Factorio 2.0 has some brilliant built-in search functionality ([Product, Tag, and Train stop search](https://factorio.com/blog/post/fff-400), [Resource search](https://factorio.com/blog/post/fff-426)). However, you might still want to use Factory Search for the other search modes that vanilla can't do, such as searching for items in storage, modules in machines, requests for an item, or signals. Factory Search is also useful for searching across all planets at once, whereas built-in search only searches your current planet.

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## Features

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6 changes: 6 additions & 0 deletions changelog.txt
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---------------------------------------------------------------------------------------------------
Version: 1.12.0
Date: 21 October 2024
Features:
- Compatibility with Factorio 2.0 and Space Age (thanks to Atria for helping with the update)
- Support for some new entity types may be missing, please report any blind spots you find
---------------------------------------------------------------------------------------------------
Version: 1.11.1
Date: 12 June 2024
Bugfixes:
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9 changes: 6 additions & 3 deletions info.json
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{
"name": "FactorySearch",
"version": "1.11.1",
"version": "1.12.0",
"title": "Factory Search",
"author": "Xorimuth",
"homepage": "https://discord.gg/pkJc4v9nfT",
"description": "Search your factory for items, fluids, entities, signals, tags and more with Shift + F. Displays a list of matching buildings: clicking on a result opens it in the map. Supports Space Exploration (works across all surfaces).\nControl + Shift + Click on almost anything (e.g. built entity, inventory item, recipe) to open the search with that item selected.\nSimilar to BeastFinder and Where is it Made?",
"factorio_version": "1.1",
"dependencies": ["base"],
"factorio_version": "2.0",
"dependencies": [
"base",
"? space-age"
],
"package": {
"ignore": ["resources/*", "scenarios/*"]
}
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