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backend/headless: add wlr_headless_backend_create_with_renderer
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This allows one to create a headless backend with an existing renderer.
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emersion committed Apr 21, 2020
1 parent 5a8d4f6 commit f61db96
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Showing 4 changed files with 66 additions and 33 deletions.
81 changes: 54 additions & 27 deletions backend/headless/backend.c
Original file line number Diff line number Diff line change
Expand Up @@ -62,7 +62,9 @@ static void backend_destroy(struct wlr_backend *wlr_backend) {
wlr_signal_emit_safe(&wlr_backend->events.destroy, backend);

wlr_renderer_destroy(backend->renderer);
wlr_egl_finish(&backend->egl);
if (backend->egl == &backend->priv_egl) {
wlr_egl_finish(&backend->priv_egl);
}
free(backend);
}

Expand All @@ -85,6 +87,33 @@ static void handle_display_destroy(struct wl_listener *listener, void *data) {
backend_destroy(&backend->backend);
}

static bool backend_init(struct wlr_headless_backend *backend,
struct wl_display *display, struct wlr_renderer *renderer) {
wlr_backend_init(&backend->backend, &backend_impl);
backend->display = display;
wl_list_init(&backend->outputs);
wl_list_init(&backend->input_devices);

backend->renderer = renderer;
backend->egl = wlr_gles2_renderer_get_egl(renderer);

if (wlr_gles2_renderer_check_ext(backend->renderer, "GL_OES_rgb8_rgba8") ||
wlr_gles2_renderer_check_ext(backend->renderer,
"GL_OES_required_internalformat")) {
backend->internal_format = GL_RGBA8_OES;
} else {
wlr_log(WLR_INFO, "GL_RGBA_OES not supported, "
"falling back to GL_RGBA4 internal format "
"(performance may be affected)");
backend->internal_format = GL_RGBA4;
}

backend->display_destroy.notify = handle_display_destroy;
wl_display_add_destroy_listener(display, &backend->display_destroy);

return true;
}

struct wlr_backend *wlr_headless_backend_create(struct wl_display *display,
wlr_renderer_create_func_t create_renderer_func) {
wlr_log(WLR_INFO, "Creating headless backend");
Expand All @@ -95,10 +124,6 @@ struct wlr_backend *wlr_headless_backend_create(struct wl_display *display,
wlr_log(WLR_ERROR, "Failed to allocate wlr_headless_backend");
return NULL;
}
wlr_backend_init(&backend->backend, &backend_impl);
backend->display = display;
wl_list_init(&backend->outputs);
wl_list_init(&backend->input_devices);

static const EGLint config_attribs[] = {
EGL_SURFACE_TYPE, 0,
Expand All @@ -113,39 +138,41 @@ struct wlr_backend *wlr_headless_backend_create(struct wl_display *display,
create_renderer_func = wlr_renderer_autocreate;
}

backend->renderer = create_renderer_func(&backend->egl,
struct wlr_renderer *renderer = create_renderer_func(&backend->priv_egl,
EGL_PLATFORM_SURFACELESS_MESA, EGL_DEFAULT_DISPLAY,
(EGLint*)config_attribs, 0);
if (!backend->renderer) {
if (!renderer) {
wlr_log(WLR_ERROR, "Failed to create renderer");
goto error_backend;
free(backend);
return NULL;
}

if (!wlr_egl_make_current(&backend->egl, EGL_NO_SURFACE, NULL)) {
wlr_log(WLR_ERROR, "wlr_egl_make_current failed");
goto error_renderer;
if (!backend_init(backend, display, renderer)) {
wlr_renderer_destroy(backend->renderer);
free(backend);
return NULL;
}

if (wlr_gles2_renderer_check_ext(backend->renderer, "GL_OES_rgb8_rgba8") ||
wlr_gles2_renderer_check_ext(backend->renderer,
"GL_OES_required_internalformat")) {
backend->internal_format = GL_RGBA8_OES;
} else {
wlr_log(WLR_INFO, "GL_OES_rgb8_rgba8 not supported, "
"falling back to GL_RGBA4 internal format");
backend->internal_format = GL_RGBA4;
return &backend->backend;
}

struct wlr_backend *wlr_headless_backend_create_with_renderer(
struct wl_display *display, struct wlr_renderer *renderer) {
wlr_log(WLR_INFO, "Creating headless backend");

struct wlr_headless_backend *backend =
calloc(1, sizeof(struct wlr_headless_backend));
if (!backend) {
wlr_log(WLR_ERROR, "Failed to allocate wlr_headless_backend");
return NULL;
}

backend->display_destroy.notify = handle_display_destroy;
wl_display_add_destroy_listener(display, &backend->display_destroy);
if (!backend_init(backend, display, renderer)) {
free(backend);
return NULL;
}

return &backend->backend;

error_renderer:
wlr_renderer_destroy(backend->renderer);
error_backend:
free(backend);
return NULL;
}

bool wlr_backend_is_headless(struct wlr_backend *backend) {
Expand Down
10 changes: 5 additions & 5 deletions backend/headless/output.c
Original file line number Diff line number Diff line change
Expand Up @@ -16,7 +16,7 @@ static struct wlr_headless_output *headless_output_from_output(

static bool create_fbo(struct wlr_headless_output *output,
unsigned int width, unsigned int height) {
if (!wlr_egl_make_current(&output->backend->egl, EGL_NO_SURFACE, NULL)) {
if (!wlr_egl_make_current(output->backend->egl, EGL_NO_SURFACE, NULL)) {
return false;
}

Expand Down Expand Up @@ -46,7 +46,7 @@ static bool create_fbo(struct wlr_headless_output *output,
}

static void destroy_fbo(struct wlr_headless_output *output) {
if (!wlr_egl_make_current(&output->backend->egl, EGL_NO_SURFACE, NULL)) {
if (!wlr_egl_make_current(output->backend->egl, EGL_NO_SURFACE, NULL)) {
return;
}

Expand Down Expand Up @@ -82,7 +82,7 @@ static bool output_attach_render(struct wlr_output *wlr_output,
struct wlr_headless_output *output =
headless_output_from_output(wlr_output);

if (!wlr_egl_make_current(&output->backend->egl, EGL_NO_SURFACE, NULL)) {
if (!wlr_egl_make_current(output->backend->egl, EGL_NO_SURFACE, NULL)) {
return false;
}

Expand Down Expand Up @@ -129,7 +129,7 @@ static bool output_commit(struct wlr_output *wlr_output) {
wlr_output_send_present(wlr_output, NULL);
}

wlr_egl_make_current(&output->backend->egl, EGL_NO_SURFACE, NULL);
wlr_egl_make_current(output->backend->egl, EGL_NO_SURFACE, NULL);
glBindFramebuffer(GL_FRAMEBUFFER, 0);

return true;
Expand All @@ -138,7 +138,7 @@ static bool output_commit(struct wlr_output *wlr_output) {
static void output_rollback(struct wlr_output *wlr_output) {
struct wlr_headless_output *output =
headless_output_from_output(wlr_output);
wlr_egl_make_current(&output->backend->egl, EGL_NO_SURFACE, NULL);
wlr_egl_make_current(output->backend->egl, EGL_NO_SURFACE, NULL);
glBindFramebuffer(GL_FRAMEBUFFER, 0);
}

Expand Down
3 changes: 2 additions & 1 deletion include/backend/headless.h
Original file line number Diff line number Diff line change
Expand Up @@ -9,7 +9,8 @@

struct wlr_headless_backend {
struct wlr_backend backend;
struct wlr_egl egl;
struct wlr_egl priv_egl; // may be uninitialized
struct wlr_egl *egl;
struct wlr_renderer *renderer;
struct wl_display *display;
struct wl_list outputs;
Expand Down
5 changes: 5 additions & 0 deletions include/wlr/backend/headless.h
Original file line number Diff line number Diff line change
Expand Up @@ -19,6 +19,11 @@
*/
struct wlr_backend *wlr_headless_backend_create(struct wl_display *display,
wlr_renderer_create_func_t create_renderer_func);
/**
* Creates a headless backend with an existing renderer.
*/
struct wlr_backend *wlr_headless_backend_create_with_renderer(
struct wl_display *display, struct wlr_renderer *renderer);
/**
* Create a new headless output backed by an in-memory EGL framebuffer. You can
* read pixels from this framebuffer via wlr_renderer_read_pixels but it is
Expand Down

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