Releases: sw5e-foundry/sw5e-module
Releases · sw5e-foundry/sw5e-module
1.2.4
Added
- Consumable type and subtypes for explosives.
Changed
- Compendium updates.
You might have missed our previous releases since 1.2.0 since they have all been beta releases, marked as pre-releases here.
[1.2.2] - 2024-12-05
Added
- Force/Tech Points will now be displayed as bars bellow hit points.
Changed
- Compendium Updates.
Fixed
- Dropping powers on powercasters now properly set them to 'powercasting' preparation.
- Power 'properties' are no longer automatically added on opening their sheet.
[1.2.1] - 2024-11-27
Changed
- Compendium Updates.
Fixed
- The UI for editing numeric item properties should once again work.
Removed
- Reload system temporarily removed.
[1.2.0] - 2024-11-26
Added
- Compatibility with dnd5e 4.1.0.
Fixed
- Superiority progression selectors will no longer show up as 'nulldnull dice' when not available.
1.2.3
1.2.2
This is a test release.
Added
- Force/Tech Points will now be displayed as bars bellow hit points.
Changed
- Compendium Updates.
Fixed
- Dropping powers on powercasters now properly set them to 'powercasting' preparation.
- Power 'properties' are no longer automatically added on opening their sheet.
1.2.1
This is a BETA release, temporarily removing the reload system which is currently broken, and fixing the range/dmg values for weapons.
Changed
- Compendium Updates.
Fixed
- The UI for editing numeric item properties should once again work.
Removed
- Reload system temporarily removed.
1.2.0
1.1.0
WARNING: This version is not compatible with dnd5e 4.0.0, as it just released today.
Added
- Support for Maneuvers and Superiority 'casting'.
Fixed
- Compendium Powers now have their resource consumption set to use the correct amount of power points.
- Powercasting and Superiority progression selectors will now be properly disabled on non editable class sheets (unowned or on locked compendia).
1.0.0
Full oficial release of the module, no longer called sw5e-module-test
.
Changelog
[1.0.0] - 2024-08-29
Added
- Compendium Powers now have their resource consumption set to use power points.
- Migration.
Changed
- Module name changed from
sw5e-module-test
tosw5e
. - Github repository ownership changed to the
sw5e-foundry
organization.
Fixed
- Adde missing localization for Power and Shield dice.
- Powerbook tab should properly populate with sections for available powercasting levels.
0.18
[0.18] - 2024-08-23
Added
- Item IDs for specific proficiencies and base items.
Fixed
- Compendium item advancements should now use the correct ids for tool and blaster proficiencies.
- Compendium weapons should no longer have wrong properties due to their descriptions.
0.17
[0.17] - 2024-08-13
Added
- Reload Property automation.
- Very minor rapid/burst automation (when the item action is set to 'saving throw', the base ammo cost is set to the rapid/burst value).
Fixed
- Compendium items should now have the correct ids on the advancements.
- Compendium species should no longer have active effects that change proficiencies, senses, movement, or any other traits handled by the species item and advancements.
- Compendium classes and archetypes should have the proper powercasting progression.