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Releases: sw5e-foundry/sw5e-module

1.2.4

12 Feb 23:05
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Added

  • Consumable type and subtypes for explosives.

Changed

  • Compendium updates.

You might have missed our previous releases since 1.2.0 since they have all been beta releases, marked as pre-releases here.

[1.2.2] - 2024-12-05

Added

  • Force/Tech Points will now be displayed as bars bellow hit points.

Changed

  • Compendium Updates.

Fixed

  • Dropping powers on powercasters now properly set them to 'powercasting' preparation.
  • Power 'properties' are no longer automatically added on opening their sheet.

[1.2.1] - 2024-11-27

Changed

  • Compendium Updates.

Fixed

  • The UI for editing numeric item properties should once again work.

Removed

  • Reload system temporarily removed.

[1.2.0] - 2024-11-26

Added

  • Compatibility with dnd5e 4.1.0.

Fixed

  • Superiority progression selectors will no longer show up as 'nulldnull dice' when not available.

1.2.3

09 Feb 16:24
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1.2.3 Pre-release
Pre-release

This is a test release.

Added

  • Backgrounds now have advancements granting their skill and language proficiencies.

Changed

  • Compendium Updates.

1.2.2

05 Dec 17:59
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1.2.2 Pre-release
Pre-release

This is a test release.

Added

  • Force/Tech Points will now be displayed as bars bellow hit points.

Changed

  • Compendium Updates.

Fixed

  • Dropping powers on powercasters now properly set them to 'powercasting' preparation.
  • Power 'properties' are no longer automatically added on opening their sheet.

1.2.1

27 Nov 18:40
b72e5d6
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1.2.1 Pre-release
Pre-release

This is a BETA release, temporarily removing the reload system which is currently broken, and fixing the range/dmg values for weapons.

Changed

  • Compendium Updates.

Fixed

  • The UI for editing numeric item properties should once again work.

Removed

  • Reload system temporarily removed.

1.2.0

26 Nov 18:28
5dd8c0e
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1.2.0 Pre-release
Pre-release

This is a BETA release, adding compatibility with dnd5e 4.1.0.

Added

  • Compatibility with dnd5e 4.1.0.

Fixed

  • Superiority progression selectors will no longer show up as 'nulldnull dice' when not available.

1.1.0

14 Sep 00:45
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WARNING: This version is not compatible with dnd5e 4.0.0, as it just released today.

Added

  • Support for Maneuvers and Superiority 'casting'.

Fixed

  • Compendium Powers now have their resource consumption set to use the correct amount of power points.
  • Powercasting and Superiority progression selectors will now be properly disabled on non editable class sheets (unowned or on locked compendia).

1.0.0

29 Aug 18:53
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Full oficial release of the module, no longer called sw5e-module-test.

Changelog

[1.0.0] - 2024-08-29

Added

  • Compendium Powers now have their resource consumption set to use power points.
  • Migration.

Changed

  • Module name changed from sw5e-module-test to sw5e.
  • Github repository ownership changed to the sw5e-foundry organization.

Fixed

  • Adde missing localization for Power and Shield dice.
  • Powerbook tab should properly populate with sections for available powercasting levels.

0.18

23 Aug 07:35
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[0.18] - 2024-08-23

Added

  • Item IDs for specific proficiencies and base items.

Fixed

  • Compendium item advancements should now use the correct ids for tool and blaster proficiencies.
  • Compendium weapons should no longer have wrong properties due to their descriptions.

0.17

13 Aug 22:07
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[0.17] - 2024-08-13

Added

  • Reload Property automation.
  • Very minor rapid/burst automation (when the item action is set to 'saving throw', the base ammo cost is set to the rapid/burst value).

Fixed

  • Compendium items should now have the correct ids on the advancements.
  • Compendium species should no longer have active effects that change proficiencies, senses, movement, or any other traits handled by the species item and advancements.
  • Compendium classes and archetypes should have the proper powercasting progression.

0.16

01 Aug 16:48
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Fix missing compendium and icon files in 0.15