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Finish Soccer Mode #1031
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Author: auria
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Author: auria
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Author: auria
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Author: auria |
Author: auria
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Author: deveee
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Author: totoplus062 |
Author: deveee
And of course:
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Author: deveee Still should be improved physics, sounds, perhaps graphics. |
Author: yasin-ghannam
Something else to do, are victory laps. It would be a nice visual effect while the results are shown. |
Author: yasin-ghannam |
Author: deveee
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Author: deveee race_result_gui.cpp: Some karts (eg. konqi) have icons named konqi_icon.png, not konqiicon.png. Or other names for example ablablabladupajasia.png ;) |
Author: deveee
Actually not depends on resolution, but on lenght of the kart name. Easy to notice with elephant kart. But similar problem is also with vertical position. Also to do:
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Author: yasin-ghannam
The "Red Team Wins" message appears red as usual. Only the "Blue Team Message" appears black. |
Author: deveee main: Exception caught : basic_string::substr. ... Program received signal SIGABRT, Aborted. |
Author: deveee About blue text... IMO standard color - SColor(255, 255, 255, 255) - looks better. We could use it for both red and blue team and there won't be problem with blue color. |
Author: deveee Generally it should bounce more from everything, also karts. |
Author: hikerstk The rest (if anything ... I am a bit confused) is postponed till after 0.8.1. |
Author: hikerstk |
Author: hikerstk
Soccer mode is mostly finish, except (based on Funto's posting):
I am not sure if changing the kart colors would be necessary, at this stage we have at best 4 people playing, and each of them can certainly remember with whom he is playing.
Re change ball size: that might also perhaps be change ball shape. It will still look like a ball, but perhaps a 'puck' like shape would work better (i.e. avoid the ball bouncing too much). Or perhaps increase gravity for the ball, ... playtesting needed.
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